Sökning: "Game writing"

Visar resultat 21 - 25 av 60 uppsatser innehållade orden Game writing.

  1. 21. Presentation i spel : En studie om narrativ immersion och spelarens upplevelse

    Kandidat-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Billy Rösehag; [2018]
    Nyckelord :Narrativ; immersion; Narrativ immersion; Game writing; spelarupplevelse; uppfattning; serious games;

    Sammanfattning : Denna rapport har undersökt hur en spelares narrativa immersion och uppfattning av ett spels narrativ kan skifta beroende på hur spelet presenteras. I just denna studie har det valts att specificera sig kring underhållningsspel med lärande element och hur de två aspekterna ovan skiftar om spelet presenterar eller inte presenterar dess lärande element för spelaren. LÄS MER

  2. 22. Analog input in gaming: Investigating the possibilities of new controller affordances in video games

    Magister-uppsats, Malmö universitet/Fakulteten för kultur och samhälle (KS)

    Författare :Pim Ostendorf; [2018]
    Nyckelord :Interaction Design; Video Games; Controller mapping; Fine motor control; Fighting Games; Alternative controls;

    Sammanfattning : This report covers the eight week design project for the Thesis Project 1 and it looks at both the process and the results of this project. Through an iterative prototyping process a prototype was created to answer the research question: “What gameplay mechanics are required for a fighting style video game to allow for analog input in its character movements and do these mechanics allow for more natural controls and mastery?” Together with research into academic writing in the fields of neurology, embodied design and game design it was concluded that an analog control scheme, within the context of a video game that allows for that type of affordance, gives the user more natural control over the character they are playing. LÄS MER

  3. 23. ACROSS THE POND AND BEYOND. A UK/US comparison of game localisation and literary translation from Japanese works

    Master-uppsats, Göteborgs universitet/Institutionen för språk och litteraturer

    Författare :Theo Gillberg; [2017-08-01]
    Nyckelord :japanska; Japanese; video games; localisation; foreignisation; domestication; translation studies; humour; names; role language;

    Sammanfattning : Critics of Venuti‘s foreignisation/domestication concept tend to focus on his vague definitions of key terms or the limited viability of implementing his ideas in practice. However, few question the premise of his perspective, i.e. linking domesticating translation practices to both linguistic and cultural dominance. LÄS MER

  4. 24. Andra sidan är ni klara? En kvantitativ innehållsanalys av kvällstidningarnas framställning av fotbollssupportrar

    Kandidat-uppsats, Göteborgs universitet/Institutionen för journalistik, medier och kommunikation

    Författare :Victor Bomgren; Karl Jansson; David Jespersson; [2017-01-31]
    Nyckelord :;

    Sammanfattning : Authors: Victor Bomgren, Karl Jansson & David Jespersson Title: Andra sidan är ni klara? Level: Bachelor of Journalism Location: University of Gothenburg Language: Swedish Number of pages: 46 A lot has been said about football fans. And a lot has been said about what is being said about fotball fans. LÄS MER

  5. 25. Braille Hero : Feedback modalities and their effectiveness on alphabetic braille learning

    Magister-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Marcus Hellkvist; [2017]
    Nyckelord :visually impaired; braille; serious games; tactile feedback; auditory feedback;

    Sammanfattning : Braille literacy is an important and vital part of visually impaired and blind peoples’ everyday lives. The purpose of this paper was to evaluate different feedback modalities used in a smartphone game and analyze their impact and effectiveness on alphabetic braille learning. In this study, three different modalities were used and tested. LÄS MER