Sökning: "Gamification in data presentation"
Hittade 3 uppsatser innehållade orden Gamification in data presentation.
1. Online Game-Based Learning Platforms and Vocabulary Acquisition for ESL Learners in Upper Secondary School
Uppsats för yrkesexamina på avancerad nivå, Malmö universitet/Institutionen för kultur, språk och medier (KSM)Sammanfattning : Since the Covid19 pandemic there has been a rise in the use of digital platforms such as online-game based learning platforms (OGBLPs) to diversify the learning experiences of students. This paper investigates the implementation, challenges, and benefits of online game-based learning platforms for English learning of students with English as a second language (ESL) in Sweden’s upper secondary schools. LÄS MER
2. Investigating the use of Gamification in data presentation
Uppsats för yrkesexamina på avancerad nivå, Umeå universitet/Institutionen för tillämpad fysik och elektronikSammanfattning : In recent years, the use of video games has increased worldwide. A variety of industries such as business and education have taken a great interest in this phenomenon by applying game elements in a non-game context with the goal to increase users motivation. However, there are still areas where the use of Gamification is yet to be explored. LÄS MER
3. Designing a Mobile User Interface for Crowdsourced Verification of Datasets
Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : During the last decade machine learning has spread rapidly in computer science and beyond, and a central issue for machine learning is data quality. This study was carried out in the intersection of business and Human-Computer Interaction, examining how an interface may be developed for crowdsourced verification of datasets. LÄS MER