Sökning: "Hårdvaru"
Visar resultat 1 - 5 av 50 uppsatser innehållade ordet Hårdvaru.
1. Code Synthesis for Heterogeneous Platforms
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Heterogeneous platforms, systems with both general-purpose processors and task-specific hardware, are largely used in industry to increase efficiency, but the heterogeneity also increases the difficulty of design and verification. We often need to wait for the completion of all the modules to know whether the functionality of the design is correct or not, which can cause costly and tedious design iteration cycles. LÄS MER
2. Optimization of the Cloud-Native Infrastructure using Artificial Intelligence
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : To test Cloud RAN applications, such as the virtual distributed unit (vDU) and centralized virtual unit (vCU), a test environment is required, commonly known as a “test bed” or “test channel”. This test bed comprises various cloudnative infrastructures, including different hardware and software components. LÄS MER
3. Continuous Integration for Embedded Software with Modular Firmware Architecture
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Continuous Integration (CI) techniques are widely adopted in web and application development but have received limited attention in the embedded software domain. This thesis investigates the application of CI techniques in embedded software development through a case study at Cobolt AB, a company specializing in optoelectronics. LÄS MER
4. Modernisation of a Performance Testing Machine for Olympic Wrestlers : A Case Study of the PowerBox Performance Testing Machine
Master-uppsats, KTH/Medicinteknik och hälsosystemSammanfattning : This master thesis focuses on the modernisation of the PowerBox, a performance testing machine intended for Olympic wrestlers to help them enhance their ability to prevent penalty points caused by being pushed out of the wrestling area. As the PowerBox has become outdated and underutilized, this study aims to revive the project by exploring how modern hardware and software technology can be integrated to provide real-time feedback and automate post-analysis processes. LÄS MER
5. Just-in-time-baserad latensreduktion i dataspel : Implementation och utvärdering av en ny teknik för att minska latens vid dubbelbuffrad vertikal synkronisering
Kandidat-uppsats, Högskolan i Skövde/Institutionen för informationsteknologiSammanfattning : Det är först nyligen som den lokala latensperioden hos datorsystem börjat undersökas och optimerats i dataspel och nya hårdvaru- och mjukvarutekniker har utvecklats för att minska latensen i dem. I detta arbete läggs en ny sådan teknik fram, inspirerad av Nvidia Reflex fast optimerad för dubbelbuffrad vertikal synkronisering. LÄS MER