Sökning: "Hårdvaru"

Visar resultat 1 - 5 av 50 uppsatser innehållade ordet Hårdvaru.

  1. 1. Code Synthesis for Heterogeneous Platforms

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Zhouxiang Fu; [2023]
    Nyckelord :Code Synthesis; Heterogeneous Platform; Zero-Overhead Topology Infrastructure; Kodsyntes; Heterogen plattform; Zero-Overhead Topologi Infrastruktur;

    Sammanfattning : Heterogeneous platforms, systems with both general-purpose processors and task-specific hardware, are largely used in industry to increase efficiency, but the heterogeneity also increases the difficulty of design and verification. We often need to wait for the completion of all the modules to know whether the functionality of the design is correct or not, which can cause costly and tedious design iteration cycles. LÄS MER

  2. 2. Optimization of the Cloud-Native Infrastructure using Artificial Intelligence

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Animesh Singh; [2023]
    Nyckelord :Artificial Intelligence; Test Channel Build; Test Channel Scheduling; Artificiell intelligens; Byggning av testkanal; Schemaläggning av testkanal;

    Sammanfattning : To test Cloud RAN applications, such as the virtual distributed unit (vDU) and centralized virtual unit (vCU), a test environment is required, commonly known as a “test bed” or “test channel”. This test bed comprises various cloudnative infrastructures, including different hardware and software components. LÄS MER

  3. 3. Continuous Integration for Embedded Software with Modular Firmware Architecture

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Fabian Segatz; [2023]
    Nyckelord :Continuous integration; Embedded software development; Modular firmware architecture; Jenkins; Software quality; Kontinuerlig integration; Inbyggd programvaruutveckling; Modulär fastvara arkitektur; Jenkins; Programvarukvalitet;

    Sammanfattning : Continuous Integration (CI) techniques are widely adopted in web and application development but have received limited attention in the embedded software domain. This thesis investigates the application of CI techniques in embedded software development through a case study at Cobolt AB, a company specializing in optoelectronics. LÄS MER

  4. 4. Modernisation of a Performance Testing Machine for Olympic Wrestlers : A Case Study of the PowerBox Performance Testing Machine

    Master-uppsats, KTH/Medicinteknik och hälsosystem

    Författare :Jitse Jan van Esch; [2023]
    Nyckelord :Modernisation; Performance Testing; Olympic Wrestlers; Real-Time Feedback; Automation; Hardware Technology; User Experience; Data Analysis; Modernisering; Prestatietest; Olympische Worstelaars; Realtime Feedback; Automatisering; Hardware Technologie; Gebruikerservaring; Data analyse; Modernisering; Prestationstester; Olympiska Brottare; Realtidsfeedback; Automatisering; Hårdvaruteknik; Användarupplevelse; Dataanalys;

    Sammanfattning : This master thesis focuses on the modernisation of the PowerBox, a performance testing machine intended for Olympic wrestlers to help them enhance their ability to prevent penalty points caused by being pushed out of the wrestling area. As the PowerBox has become outdated and underutilized, this study aims to revive the project by exploring how modern hardware and software technology can be integrated to provide real-time feedback and automate post-analysis processes. LÄS MER

  5. 5. Just-in-time-baserad latensreduktion i dataspel : Implementation och utvärdering av en ny teknik för att minska latens vid dubbelbuffrad vertikal synkronisering

    Kandidat-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Olle Axelsson; [2022]
    Nyckelord :Dataspel; latens; just-in-time; spelmotor;

    Sammanfattning : Det är först nyligen som den lokala latensperioden hos datorsystem börjat undersökas och optimerats i dataspel och nya hårdvaru- och mjukvarutekniker har utvecklats för att minska latensen i dem. I detta arbete läggs en ny sådan teknik fram, inspirerad av Nvidia Reflex fast optimerad för dubbelbuffrad vertikal synkronisering. LÄS MER