Sökning: "Heads Up Display"

Visar resultat 1 - 5 av 16 uppsatser innehållade orden Heads Up Display.

  1. 1. Interactive 360-degrees video : User experience, user interface and heads-up display for educational training scenarios in nursing education

    Kandidat-uppsats, Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)

    Författare :William Glinghammar; [2023]
    Nyckelord :360-degrees video; interaction design; user interface; heads-up display; multimedia learning; user experience; nursing education;

    Sammanfattning : This thesis explores the user experience, potential and design principles of a HUD-based user interface in combination with interactive 360-degrees videos in nursing education. A HUD-based 360-degrees video was designed around a previously recorded scenario in an emergency room and user tests were conducted on nurse educators, working nurses and a nurse student. LÄS MER

  2. 2. EFFECT OF HEAD-UP DISPLAY DESIGN ON GAME IMMERSION

    Kandidat-uppsats, Umeå universitet/Institutionen för psykologi

    Författare :Elias Bergman; Tobias Hermansson; [2023]
    Nyckelord :immersion; game immersion; head-up display; eye-tracking; cognitive science;

    Sammanfattning : Game immersion is an important aspect of gaming and is a term used by players and critics alike. It is one of the aspects that keeps a player “hooked” and is often seen as critical for a good game session. A Heads-up Display (HUD) is a common element of most games. LÄS MER

  3. 3. Race Car Monitor

    Uppsats för yrkesexamina på avancerad nivå, Uppsala universitet/Signaler och system

    Författare :Erik Orrenius; Pontus Rahm; [2022]
    Nyckelord :OBD2; CAN; SAE J1850; KWP2000; Android; ECAD;

    Sammanfattning : To evolve and develop your skills as a driver, it is worthwhile to review and reflect on your last drive at a professional as well as beginners level. The purpose of the project is to create such a system that can be used to record a drive by filming from the dashboard of the car and logging data from the vehicle. LÄS MER

  4. 4. The Evolution of HUD in The Elder Scrolls and Deus Ex

    Kandidat-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Jesper Pettersson; August Wigg; [2021]
    Nyckelord :Computer games; The Elder Scrolls; Deus Ex; Graphical user interface; GUI; heads-up-display; HUD;

    Sammanfattning : This thesis explains the process of two researchers conducting a formal analysis of the graphical user interfaces (GUIs), specifically the heads-up displays (HUDs), of the main entries of the two game series The Elder Scrolls (1994 - 2011) and Deus Ex (2000 - 2011). The goal: to see how the evolution of their HUDs over time compare and to analyse them. LÄS MER

  5. 5. The Impact of Spatial User Interface Integration within Strategy Games : An evaluation of a strategy game’s approachability within diegesis and spatial theory

    Uppsats för yrkesexamina på avancerad nivå, Umeå universitet/Institutionen för tillämpad fysik och elektronik

    Författare :Wilhelm Ackermann; [2021]
    Nyckelord :Approachability; Game Design; Diegesis; Design Space; Video Games; Strategy Games; HUD;

    Sammanfattning : Diegesis and Spatiality are fundamental to visualization techniques in games. The impact of integrating user interfaces into the game world is a contentious issue between minimizing the heads-up display or maximizing functionality above realism. LÄS MER