Sökning: "Heads Up Display"
Visar resultat 1 - 5 av 16 uppsatser innehållade orden Heads Up Display.
1. Interactive 360-degrees video : User experience, user interface and heads-up display for educational training scenarios in nursing education
Kandidat-uppsats, Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)Sammanfattning : This thesis explores the user experience, potential and design principles of a HUD-based user interface in combination with interactive 360-degrees videos in nursing education. A HUD-based 360-degrees video was designed around a previously recorded scenario in an emergency room and user tests were conducted on nurse educators, working nurses and a nurse student. LÄS MER
2. EFFECT OF HEAD-UP DISPLAY DESIGN ON GAME IMMERSION
Kandidat-uppsats, Umeå universitet/Institutionen för psykologiSammanfattning : Game immersion is an important aspect of gaming and is a term used by players and critics alike. It is one of the aspects that keeps a player “hooked” and is often seen as critical for a good game session. A Heads-up Display (HUD) is a common element of most games. LÄS MER
3. Race Car Monitor
Uppsats för yrkesexamina på avancerad nivå, Uppsala universitet/Signaler och systemSammanfattning : To evolve and develop your skills as a driver, it is worthwhile to review and reflect on your last drive at a professional as well as beginners level. The purpose of the project is to create such a system that can be used to record a drive by filming from the dashboard of the car and logging data from the vehicle. LÄS MER
4. The Evolution of HUD in The Elder Scrolls and Deus Ex
Kandidat-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : This thesis explains the process of two researchers conducting a formal analysis of the graphical user interfaces (GUIs), specifically the heads-up displays (HUDs), of the main entries of the two game series The Elder Scrolls (1994 - 2011) and Deus Ex (2000 - 2011). The goal: to see how the evolution of their HUDs over time compare and to analyse them. LÄS MER
5. The Impact of Spatial User Interface Integration within Strategy Games : An evaluation of a strategy game’s approachability within diegesis and spatial theory
Uppsats för yrkesexamina på avancerad nivå, Umeå universitet/Institutionen för tillämpad fysik och elektronikSammanfattning : Diegesis and Spatiality are fundamental to visualization techniques in games. The impact of integrating user interfaces into the game world is a contentious issue between minimizing the heads-up display or maximizing functionality above realism. LÄS MER