Sökning: "Ibrahim Naboulsi"

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  1. 1. Baa! A procedural game based on real-time flocking behaviour

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :OSKAR GRÖNQVIST; ERIK MAGNUSSON; IBRAHIM NABOULSI; LUCAS NORMAN; MATILDA SJÖBLOM; MY SUNDQVIST; [2020-10-29]
    Nyckelord :flocking behaviour; ai; video-game; unreal engine; sheep;

    Sammanfattning : Simulating the natural movement of large groups of flocking animals has been a growing field of research within computer science since the 1980’s, largely because of its potential in performance optimisation. The purpose of this bachelor’s thesis is to combine this existing research in flocking behaviour with gameplay design and optimisation to create a procedural game with flocking as its main feature. LÄS MER