Sökning: "Instruction design"
Visar resultat 1 - 5 av 189 uppsatser innehållade orden Instruction design.
1. Skriv så du blir mätt : skrivundervisning i mätningarnas tid
Uppsats för yrkesexamina på grundnivå, Malmö universitet/Institutionen för kultur, språk och medier (KSM)Sammanfattning : This literature review asks the following: How is writing instruction realized in L1-classrooms (in the Swedish upper secondary school or its equivalent globally), considering standardized testing as a background factor? Standardized testing has become established in Sweden as one way to audit the school system and evaluate knowledge levels for the sake of guaranteeing an equitable education. However, standardized testing may influence the way in which classroom instruction is realized by teachers, as observed by Popham (2001). LÄS MER
2. Designing for Learning in Enterprise Software - An explorative case study investigating admin user needs for learning, instruction, and information retrieval.
Master-uppsats, Göteborgs universitet/Graduate SchoolSammanfattning : Enterprise software plays a vital role in an organization's path to operational excellence and competitiveness. Whether or not the company is able to reap the rewards of the enterprise software depends largely on the extent to which the software is adopted effectively, meaning used with a high level of proficiency by its users. LÄS MER
3. RVSingle: A general purpose power efficient RISC-V for FPGAs
Master-uppsats, Linköpings universitet/Elektroniska Kretsar och SystemSammanfattning : With the increasing need for low-cost, power-efficient computing units, RISC-Vas an open-standard Instruction Set Architecture (ISA) is becoming more and more popular in the industry. There are multiple open-source RISC-V soft processors like cva6, VEGA, NOEL-V and more. LÄS MER
4. Spelifiering som verktyg för programmeringsundervisning i gymnasiet
Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Gamification involves the use of game design features and methods in non-game situations to increase engagement and motivation, this is used within media technology and interaction design. Gamification has been used in a variety of fields, including marketing, productivity, healthcare, and education. LÄS MER
5. Optimizing the instruction scheduler of high-level synthesis tool
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : With the increasing complexity of the chip architecture design for meeting different application requirements, the corresponding instruction scheduler of high-level synthesis tool needs to solve complex scheduling problems. Dynamically Reconfigurable Resource Array (DRRA) is a novel architecture based on Coarse-Grained Reconfigurable Architecture (CGRA) on SiLago platform, the instruction scheduler of Vesyla-II, the dedicated High-Level Synthesis (HLS) tool targets for DRRA needs to schedule the specific instruction sets designed for Distributed Two-level Control System (D2LC). LÄS MER