Sökning: "Isak Larsson"

Visar resultat 1 - 5 av 18 uppsatser innehållade orden Isak Larsson.

  1. 1. Improving player experience using Flow in Tower Defense game Daidala : A case study on improving Flow according to Sweetser & Wyeth's GameFlow criteria

    Kandidat-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Mario Palleschi; Isak Larsson; [2023]
    Nyckelord :Flow; GameFlow; Quality Assurance; Qualitative Comparative Analysis; Research through Design;

    Sammanfattning : Using a Research through Design approach, this research aims to utilize the criteria of Flow outlined by Csikszentmihályi in Flow: The Psychology of Optimal Experience (2014) and later adapted to videogames by Sweetser & Wyeth in GameFlow: a model for evaluating player enjoyment in games (2005) to improve the Tower Defense game Daidala by increasing players’ time spent in a state of Flow. This serves to provide future game designers with an example of how this model and these concepts can be applied when designing and developing a game. LÄS MER

  2. 2. Det entreprenöriella ledarskapets utmaningar : Entreprenörens utmaningar i att anpassa sin roll i företagstillväxt

    Kandidat-uppsats, Linnéuniversitetet/Institutionen för management (MAN)

    Författare :Anton Uddén; Isak Hofvenstam; Simon Larsson; [2023]
    Nyckelord :Entreprenör Ledare Entreprenöriellt ledarskap Operativt ledarskap Strategiskt ledarskap Struktur Tillväxt Delegering;

    Sammanfattning : Varför en del individer har förmågan att identifiera och agera på möjligheter medan andra inte gör är en fråga lika komplex som den är intressant. Entreprenören verkar i en dynamisk miljö fylld av utmaningar. Trots detta lyckas flertalet entreprenörer starta och leda företag genom tillväxt. LÄS MER

  3. 3. Online Exhibitions : Enhancing the user experience and exhibitor value

    Uppsats för yrkesexamina på avancerad nivå, Umeå universitet/Institutionen för tillämpad fysik och elektronik

    Författare :Isak Åman Larsson; [2022]
    Nyckelord :Online conferences; Exhibitor-visitor interaction; User experience; Usability testing;

    Sammanfattning : Achieving the feeling of a personal connection over the internet is difficult but at the same time more relevant than ever with the world moving more and more towards digital meetings and online events. This study investigates how an exhibition area at an online conference could be created to provide a good user experience as well as provide value for the exhibitors at the conference. LÄS MER

  4. 4. Financing in Chaos. An evaluation of how differing financing methods between retail firms in Sweden affected their performance during the Covid-19 pandemic.

    C-uppsats, Handelshögskolan i Stockholm/Institutionen för marknadsföring och strategi

    Författare :Isak Larsson Yaprak; Victor Brente; [2022]
    Nyckelord :Macroeconomic downturn; Financing decisions; Financial performance; Raising capital and performance; COVID-19 pandemic;

    Sammanfattning : The varied approach that firms took during the Covid-19 pandemic saw many outcomes of firm performance. The strategic decisions taken, ultimately had an impact as to whether a firm was successful in overcoming challenges that they faced. With uncertainty to their future, firms sought to continue operations and survive with different methods. LÄS MER

  5. 5. Vision Control – Visualiserar data som aldrig förr

    Kandidat-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Robin Ekroth; Agnes Frost; Isak Granström; Martin Hägglund; Ivar Kamsvåg; Ernst Larsson-Kapp; Hugo Lundin; Adam Sundberg; [2022]
    Nyckelord :;

    Sammanfattning : .... LÄS MER