Sökning: "Kakee Lau"
Hittade 2 uppsatser innehållade orden Kakee Lau.
1. Viability of Using Markerless Motion Capture : In the Creation of Animations for Computer Games
Kandidat-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : This thesis presents a study on how to create a production pipeline using a markerless motion capture system for the creation of animations in computer games. The questions the authors desire to answer are: Is it possible to create a pipeline that uses markerless motion capture for the creation of animations in computer games? And also: Can a markerless motion capture system fit in an animation pipeline for games? This thesis is based on previous work by Kakee Lau (Lau, 2012), a former student of Gotland University College. LÄS MER
2. Skapande av animationer för interaktiv spelmedia genom motion capture
Kandidat-uppsats, Institutionen för speldesign, teknik och lärandeSammanfattning : In this thesis I will propose and test a pipeline for creating in-game animations using motion capture technology, with the aim to export to a 3D game engine, such as UDK or similar. Even though there are already established pipelines for creating in-game animations in the game industry, they are not of public knowledge and dissemination of information is hindered by the severe NDA (non-disclosure agreements) imposed on the studios and artists. LÄS MER