Sökning: "Let s Play"
Visar resultat 1 - 5 av 81 uppsatser innehållade orden Let s Play.
1. Magic Tree - Development of a technology mediating multi-sensory musical instrument
Master-uppsats, Lunds universitet/InnovationSammanfattning : This thesis is part of the MISK-project, Musik, Interaktiv design, Sinnesstimulering och Kvalitet (Music, Interactive design, Sensory stimulation and Quality). The MISK-project is a collaborative project between Certec at LTH, Furuboda Folkhögskola and Eldorado Resurscenter, developing musical instruments for children and young adults with mental and physical disabilities. LÄS MER
2. LIKU - Building through motions
Master-uppsats, Göteborgs universitet/HDK-Valand - Högskolan för konst och designSammanfattning : LIKU: Building Through Motions project explores the method of designing that is born through children’s performative body movements. It is an attempt to combine child culture design with elements of bodily movements found in the performance art field. This project addresses the lack of movement-based play done by children in indoor environments. LÄS MER
3. Barnens youtube-idoler : En studie av två svenska gaming-youtubers som informationsförmedlare
Master-uppsats, Lunds universitet/Avdelningen för ABM, digitala kulturer samt förlags- och bokmarknadskunskapSammanfattning : This thesis explores a video phenomenon called “Let’s Play”, that allows people to share their gaming experience with an online audience, for example on YouTube. Let’s Play-videos are a favorite pastime with children. Yet, the knowledge about the information in these videos is sparse. LÄS MER
4. Låt barnen leka! : Förskollärares resonemang om lek i förskolan
Uppsats för yrkesexamina på grundnivå, Karlstads universitetSammanfattning : The study has been conducted with the purpose to increase knowledge about preschool teachers´ conceptions and how play emerges as a tool for stimulating children´s learning and development in the reasoning of preschool teachers. A qualitative method with semi-structured interviews and a flexible interview guide was used to collect data. LÄS MER
5. Twitch och tittares motivationer : Vilka motivationer Twitch användare har till att konsumera livesänt innehåll
Kandidat-uppsats, Linnéuniversitetet/Institutionen för medier och journalistik (MJ)Sammanfattning : The purpose of this study is to research how users of the platform Twitch get affected by the consumption of the live produced content combined with interactive functions that the platform offers. Twitch offers the unique selling point compared to regular media where the consumers; the viewers have the possibility to interact with the livestreamer and get direct feedback as response as a viewer. LÄS MER