Sökning: "Linjär video"
Visar resultat 1 - 5 av 23 uppsatser innehållade orden Linjär video.
1. ICKE-LINJÄRITET I LINJÄRA SPEL : Hur påverkar designmönster spelarens uppfattning av icke-linjäritet i spel?
Kandidat-uppsats, Högskolan i Skövde/Institutionen för informationsteknologiSammanfattning : En undersökning utfördes av hur väl designmönster som fokuserar på autonomi och utforskning skapar uppfattning av icke-linjäritet hos spelare. Genom användningen av tidigare undersökta mönster och principer inom level design skapades en artefakt i form av ett datorspel med tre nivåer som undersökte dessa designmönster. LÄS MER
2. An analysis of decentralized peer-to-peer file sharing performance : An overview of how different parameters affect the average download time in a BitTorrent-like network
Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : During the COVID-19 pandemic, online teaching has become more prevalent than ever before. As teaching resources such as video lectures are to be distributed from a single teacher to a large number of students, who may choose to download the files at any time of the day, questions arise as to how to do so efficiently. LÄS MER
3. Studying American Football with Finite Element Analysis and Video Analysis
Master-uppsats, KTH/Matematik (Avd.)Sammanfattning : Head injuries in American football is a serious issue regarding player health which is highly affected by velocity and its direction. Impact location can affect the severity of the head injury in both helmet-to-helmet impacts and helmet-to-ground impacts hence the understanding of concussive outcome from velocities and impact locations must be improved. LÄS MER
4. The Future of Public Service Television in Sweden : A study on challenges and opportunities for SVT Play in a shifting television landscape
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : This study investigates the changing television landscape and consumption habits and the effects on the Swedish public service television(SVT). Recent shifts have amplified the ongoing decline of linear television and were marked by increasing migration of viewers to online video consumption and global streaming services. LÄS MER
5. Generation of random numbers from the text found in tweets
Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Random numbers are integral to many areas of computer science, it is used in everything from video games to encryption of important messages and simulations. These numbers are often generated by mathematical algorithms and it is highly important for these generators to generate numbers that are truly random and unpredictable, as patterns, cycles or other discrepancies might at worst cause serious security flaws that can be exploited. LÄS MER