Sökning: "Lockstep Protocol"

Hittade 1 uppsats innehållade orden Lockstep Protocol.

  1. 1. Detecting Synchronisation Problems in Networked Lockstep Games

    Master-uppsats, KTH/Skolan för datavetenskap och kommunikation (CSC)

    Författare :Hampus Liljekvist; [2016]
    Nyckelord :Detecting; Finding; Synchronisation; Desynchronisation; Out-of-Sync; Problems; Issues; Bugs; Errors; Network; Lockstep Protocol; Multiplayer; Video Games; Fuzzing; AI; Artificial Intelligence; Testing; Debugging; Nondeterminism; Log File Analysis; Dynamic Program Analysis; Test Automation; Checksums;

    Sammanfattning : The complexity associated with development of networked video games creates a need for tools for verifying a consistent player experience. Some networked games achieve consistency through the lockstep protocol, which requires identical execution of sent commands for players to stay synchronised. LÄS MER