Sökning: "Ludwig Hall"

Hittade 2 uppsatser innehållade orden Ludwig Hall.

  1. 1. BIAS - A Unity Asset for Procedurally Generating Cities

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Alma Eriksson; David Hultsten; David Hall; William Johnsson; Ludwig Hultqvist; Ludvig Liljeqvist; [2020-10-30]
    Nyckelord :procedural content generation; PCG; video game development; 3D cities; unity; terrain generation; city generation;

    Sammanfattning : Procedural content generation, or PCG, is a method of algorithmically generating, for instance, video game content with a limited amount of user input. The purpose of this project is to explore how PCG may be used in game development to make the process of creating game assets less time consuming. LÄS MER

  2. 2. Kommunhus Nynäshamn

    Magister-uppsats, KTH/Arkitektur

    Författare :Ludwig Söderqvist; [2019]
    Nyckelord :Nynäshamn; City Hall; Glulam;

    Sammanfattning : Proposal for a new city hall in Nynäshamn. The building is characterized by a coherent, rectangular volume with cantilevering floor plans. The volume is separated from surrounding buildings, forming passages for pedestrians to and from the plaza in front of the building. LÄS MER