Sökning: "Mobile Application"
Visar resultat 16 - 20 av 1629 uppsatser innehållade orden Mobile Application.
16. Are Children Safe with Smart Watches? : Security Analysis and Ethical Hacking on Children’s Smart Watches
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : There are more and more parents that are considering to purchase smart watches for their kids. The children’s smart watches on the market are usually equipped with many practical functions like the GPS positioning, the camera and the messaging. LÄS MER
17. Explainable AI for Multi-Agent Control Problem
Master-uppsats, Mälardalens universitet/Akademin för innovation, design och teknikSammanfattning : This report presents research on the application of policy explanation techniques in the context of coordinated reinforcement learning (CRL) for mobile network optimization. The goal was to improve the interpretability and comprehensibility of decision-making processes in multi-agent environments, with a particular focus on the Remote Antenna Tilt (RET) problem. LÄS MER
18. Ethical Hacking of a Smart IoT Camera : A Penetration Test on D-Link DCS 8515-LH Smart Camera
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : The trending usage of IoT devices raises serious security concerns. IoT devices have complete access to users’ network environments. In the eyes of hackers, the value of IoT devices is exceptionally high. From minor disturbances to major crimes, all could happen in no time with compromised IoT devices. LÄS MER
19. Digitally Controlled Oscillator Topologies for mm-Wave Pulsed Coherent Radar
Master-uppsats, Lunds universitet/Institutionen för elektro- och informationsteknikSammanfattning : The advancement of future generations of wireless communication and radar sensing warrants the need for mm-wave digitally controlled oscillators (DCOs) with high-frequency trade-offs in consideration. The purpose of this project is to investigate DCO topologies inspired from scientific literature. LÄS MER
20. Dark Patterns : Den sura sidan av Candy Crush Saga
Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Many mobile games use a user interface designed to get their players to spend more time, money or social engagement within their application. This is done by deliberately misleading or otherwise confusing the user by, for example, making the player lose track of time when playing or by giving rewards to players who spend money or invite their friends into the game. LÄS MER