Sökning: "Narration"

Visar resultat 6 - 10 av 354 uppsatser innehållade ordet Narration.

  1. 6. Rolling with Pain – A Sociological Investigation Into the Meaning-Making of Physical Pain

    Master-uppsats, Lunds universitet/Sociologiska institutionen; Lunds universitet/Sociologi

    Författare :Sofie Grann Lorentsen; [2023]
    Nyckelord :pain; physical-pain; meaning-making; phenomenology; Sara Ahmed; Social Sciences;

    Sammanfattning : In this thesis, I investigate the experience of physical pain. Through an analysis and assessment of the data in the form of qualitative interviews collected for this thesis, the aim has been to show that meaning-making is fundamental to our experience of (physical) pain. LÄS MER

  2. 7. Human and Robot Narrator: How Gestures Affect Comprehension and Recollection

    Master-uppsats, Lunds universitet/Kognitionsvetenskap

    Författare :Johannes Rosenfrost; [2023]
    Nyckelord :Cognitive Science; Cognition; Embodiment; Humanoid Robots; Social Robots; HRI; Human-Robot-Interaction; Social Interaction; Robotics; Linguistics; Communication; Multimodality; Non-verbal; Gestures; Narration; Comprehension; Recollection; Social Sciences;

    Sammanfattning : This thesis investigated if a human or a robot narrator affected listeners’ comprehension and memory recollection similarly in a narrative story. 103 participants (MeanAge = 35) were recruited to an online experiment to investigate if gestures affected the participants’ narrative comprehension and recollection more than a narrator that did not produce gestures. LÄS MER

  3. 8. Breaking down a videogame level´s design: Deconstruction of the narrative in The Witcher III: The wild hunt

    Master-uppsats, Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)

    Författare :Charalampos Toumpoulidis; [2023]
    Nyckelord :Narrative; Open-World Games; The Witcher III: The Wild Hunt; In-game Playthrough; Data extraction; Comparative Study; Game Design; Patterns; and Trends.;

    Sammanfattning : This master's thesis aims to investigate the narrative components inherent in open-world games. In this thesis, we will extract the narrative part of a game,analyze it, and compare the narrative part with other game design elements. LÄS MER

  4. 9. A Masculinity of Power and Pleasure : A Feminist Analysis Of A Court Of Thorns And Roses’ Rhysand

    Kandidat-uppsats, Högskolan i Halmstad/Akademin för lärande, humaniora och samhälle

    Författare :Elin Nilsson; [2023]
    Nyckelord :Acotar; Rhysand; masculinity; power; violence; pleasure; gender roles; objectification; male gaze;

    Sammanfattning : This essay investigates the character Rhysand from Sarah J. Maas’ popular Young Adult series A Court of Thorns and Roses through a feminist perspective. Maas’ series has gained popularity since the release of the first novel in 2015, yet there has not been much academic analysis of it. LÄS MER

  5. 10. Voices Once Lost : on Connexions in nineteenth century Swedish Geaticism

    Master-uppsats, Uppsala universitet/Historiska institutionen

    Författare :Lykke Engvall; [2023]
    Nyckelord :;

    Sammanfattning : This thesis studies how the early nineteenth century periodical Iduna, published by the influential Geatish Society from 1811 until 1844, portrayed and shaped their idea of Sweden’s past. Of particular interest to this thesis is how this past was narrated through the use of emotions and how these emotions functioned. LÄS MER