Sökning: "Nielsen s Heuristics"

Visar resultat 1 - 5 av 25 uppsatser innehållade orden Nielsen s Heuristics.

  1. 1. Effortless Charging: Enhancing Usability in Electric Car Mobile Applications

    Uppsats för yrkesexamina på avancerad nivå, Umeå universitet/Institutionen för tillämpad fysik och elektronik

    Författare :Frida Aringskog; [2023]
    Nyckelord :Usability; Mobile applications; Electric vehicles; Charging;

    Sammanfattning : In recent years, there has been an increased interest in the environment, and various efforts has been made in order to reduce human impact upon the planet. One such effort is transitioning the transport industry from using fossil-fuels to more sustainable fuels, such as electricity. This has led to a heightened interest in electric vehicles. LÄS MER

  2. 2. The importance of navigability when navigating through student merchandise : A study to research how navigability could improve student e-commerce

    Kandidat-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Emelie Gunnesson; Carl Jungerth; Oscar Malmros; Oscar Eriksson; Jonathan Sjöberg; Linus Appelquist; Jacob Törnberg Zeinetz; Lowe Osla; [2023]
    Nyckelord :;

    Sammanfattning : The purpose of this report is to examine how a web application should be designed with regard to navigability. E-commerce is a growing sector hence it is of great value to know how to build a web application for the users, this report has chosen to focus on students as the target group. LÄS MER

  3. 3. TOWARDS GENRE TAILORED HEURISTICS FOR VISUAL NOVELS : What problems present in visual novels does existing heuristics fail to address?

    Magister-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Sofie Lundberg; [2023]
    Nyckelord :Visual Novels; Heuristic Evaluation; Games User Experience; Evaluation Methods;

    Sammanfattning : This paper can be seen as a first step towards developing genre tailored heuristics for visual novels. The focus being visual novels come from the fact that it is a genre of games that is growing in popularity globally. LÄS MER

  4. 4. Metoder och deras tillämpningsområden : En jämförande studie om användbarhets- och tillgänglighetsrelaterade metoder med och utan användare

    Kandidat-uppsats, Högskolan i Borås/Akademin för bibliotek, information, pedagogik och IT

    Författare :Adam Kumlin; [2023]
    Nyckelord :Användbarhet; Tillgänglighet; Metod; Nielsens heuristiker; Användbarhetstestning; Tillgänglighetstestning;

    Sammanfattning : There are several methods for measuring websites’ usability and accessibility. Some involve users while others do not. This study explores the differences between these types of methods. Their strengths and weaknesses, and if the methods influence the results have been most important. LÄS MER

  5. 5. A study of the usability of a customer relationship management system

    Magister-uppsats, Uppsala universitet/Institutionen för informationsteknologi

    Författare :Alexander Andersson; [2023]
    Nyckelord :;

    Sammanfattning : Ätbart is an organisation whose mission is to half Sweden’s food waste by distributing food and organising educational events. The organisation needed a customised IT system to replace the current used tools within Google Workspace. LÄS MER