Sökning: "Niklas Olin"

Hittade 1 uppsats innehållade orden Niklas Olin.

  1. 1. PN-triangle tessellation using Geometry shaders : The effect on rendering speed compared to the fixed function tessellator

    Kandidat-uppsats, Blekinge Tekniska Högskola/Sektionen för datavetenskap och kommunikation

    Författare :Martin Löwgren; Niklas Olin; [2010]
    Nyckelord :Tessellation; DirectX 10; DirectX 11; Geometry shader; PN-triangles; fixed function tessellator;

    Sammanfattning : With each computer game generation there is always a demand for more visually pleasing environments. This pushes game developers to create more powerful rendering techniques and game artists to create more detailed art. With a visually stunning backdrop also comes the need for high-resolution models. LÄS MER