Sökning: "PLS"

Visar resultat 16 - 20 av 151 uppsatser innehållade ordet PLS.

  1. 16. Tillämpning av Partial Least Squares för analys och processövervakning av Hybrits reduktionsprocess

    Uppsats för yrkesexamina på avancerad nivå, Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälle

    Författare :Mohammed Al Zagnonn; [2023]
    Nyckelord :Partial Least Squares; Multivariate Process Monitoring; Quality Prediction;

    Sammanfattning : Hybrit development AB är ett bolag som strävar mot att kunna producera fossilfritt stål genom att reducera järnmalmspellets med hjälp av vätgas. Därför har Hybrit utfört experimentella kampanjer där genomförbarheten av att reducera järnmalmspellets med hjälp av vätgas undersökts och studerats. LÄS MER

  2. 17. Maximizing the performance of point cloud 4D panoptic segmentation using AutoML technique

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Teng Ma; [2022]
    Nyckelord :LiDAR perception; 4D panoptic segmentation; Hyperparameter Optimization; Deep learning; Automated Machine Learning; LiDAR-uppfattning; 4D-panoptisk segmentering; hyperparameteroptimering; djupinlärning; automatiserad maskininlärning;

    Sammanfattning : Environment perception is crucial to autonomous driving. Panoptic segmentation and objects tracking are two challenging tasks, and the combination of both, namely 4D panoptic segmentation draws researchers’ attention recently. LÄS MER

  3. 18. The task to Technology view of text-based Chatbot Utilization and Performance : Quantitative study

    Master-uppsats, Linnéuniversitetet/Institutionen för informatik (IK)

    Författare :Ifasanya Ogunjobi; [2022]
    Nyckelord :Chatbots; Conversational agents; Task to Technology Fit; Partial Least Squares; and Structural Equation Modelling;

    Sammanfattning : Chatbots are very widely used nowadays. However, much of the research on Chatbots have had a technology focus or has been limited to studies of adoption. To take advantage of the potential associated with chatbots, research that addresses the issues online users face when interacting with such programs is needed. LÄS MER

  4. 19. Gamification Use Intention : Examining the technology acceptance factors that define gamification use intention

    Master-uppsats, Jönköping University/IHH, Företagsekonomi

    Författare :Michiel de Kok; Mark Klaiber; [2022]
    Nyckelord :Gamification; Demographics; Perceived Ease of Use; Perceived Enjoyment; Perceived Usefulness; Technology Acceptance Model; Use Intention; Gender; IT literacy; Educational Background; Age;

    Sammanfattning : During the past years, gamification has become an influential trend in technology and the promises are widespread. The definition of gamification is known as the implementation of game elements (leaderboards, badges, points) within a non-game context. LÄS MER

  5. 20. Learning From Investor Attention: Examining the Predictive Power of Investor Attention on Market Returns with Machine Learning

    C-uppsats, Handelshögskolan i Stockholm/Institutionen för finansiell ekonomi

    Författare :Ludvig Hartler; Lukas Uhrström; [2022]
    Nyckelord :investor attention; machine learning; PLS; LSTM; stock returns;

    Sammanfattning : We study the predictive properties of investor attention on time series market returns. Extending an earlier proposed index of investor attention aggregated from twelve popularly studied attention proxies, we show that it strongly predicts excess returns on the stock market. LÄS MER