Sökning: "Parallel Simulation"

Visar resultat 1 - 5 av 242 uppsatser innehållade orden Parallel Simulation.

  1. 1. Radar and sea clutter simulation with Unity 3D game engine

    M1-uppsats, Linköpings universitet/Programvara och system

    Författare :Mikael Johnsson; Linus Bergman; [2023]
    Nyckelord :radar simulation; sea clutter simulation; game engine; Unity; ray tracing; compute shader; graphics programming; GPU; radarsimulering; sjöklottersimulering; spelmotor; Unity; strålspårning; compute shader; grafisk programmering; GPU;

    Sammanfattning : Game engines are well known for their use in the gaming industry but are starting to have an impact in other areas as well. Architecture, automotive, and the defence industry are today using these engines to visualise and, to some extent, test their products. LÄS MER

  2. 2. Spatialized Sonification for the Learning of Surgical Navigation

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Alexander Danielsson; [2023]
    Nyckelord :Spatial Audio; Sonification; Surgical Simulations; Minimally invasive Surgery; Psychoacoustics; Spatial Ljud; Sonifikation; Kirurgiska Simulationer; Minimalinvasiv kirurgi; Psykoakustik;

    Sammanfattning : Historically, the education of surgical navigation in minimally invasive neurosurgery has been constrained by several factors. Medical students have been required to physically be in the operating room to observe a teacher perform the different procedures. This restricts their opportunities to gain valuable hands-on experience in their field. LÄS MER

  3. 3. Simulating metal ct artefacts for ground truth generation in deep learning.

    Master-uppsats, Lunds universitet/Avdelningen för Biomedicinsk teknik

    Författare :Arthur Barakat; [2023]
    Nyckelord :Technology and Engineering;

    Sammanfattning : CT scanning stands as one of the most employed imaging techniques used in clinical field. In the presence of metal implants in the field of view (FOV), distortions and noise appear on the 3D image leading to inaccurate bone segmentation, often required for surgery planning or implant design. LÄS MER

  4. 4. Real-time Soft Body Simulation using Extended Position-Based Dynamics and Tetrahedral Deformation

    Kandidat-uppsats, Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Författare :William Kamnert; [2023]
    Nyckelord :Physically based animation; Soft body deformation; Volumetric models; GPU parallel computing;

    Sammanfattning : Background. Several methods have been used to simulate soft body deformation, such as mass-spring systems and position-based dynamics. This has been done using tetrahedral mesh models for preservation of shape and volume. LÄS MER

  5. 5. 3D geospatial data requirements for simulating noise using the Nord2000 model: Case study of the impact of building façade types and roof configurations on simulated traffic noise levels

    Master-uppsats, Lunds universitet/Institutionen för naturgeografi och ekosystemvetenskap

    Författare :Soraya Hosseinvash Azari; [2023]
    Nyckelord :Physical Geography; Ecosystem Analysis; noise simulation; traffic; Nord2000 model; building façade types; roof configurations; geospatial data; 3CIM; SoundPLAN; acoustic properties; urban areas; 3D city model; Earth and Environmental Sciences;

    Sammanfattning : The European Union implements the Environmental Noise Directive (END), which offers a framework for evaluating and assessing environmental noise. All EU members are required to create strategic noise maps to inform the public about noise pollution and its effects. LÄS MER