Sökning: "Persuasive technologies"
Visar resultat 1 - 5 av 23 uppsatser innehållade orden Persuasive technologies.
1. Motivating Generosity - Investigating Persuasive Strategies for Increasing Clothing Donations to Charitable Causes
Master-uppsats, Lunds universitet/InnovationSammanfattning : Today, the textile industry in Sweden is responsible for up to 1800 tons of textile waste per year, a poor use of resources that results in a negative environmental impact. Additionally, with the rise of fast fashion, which is characterized by rapid trend circulation and a clothing production that matches, clothes are discarded at a higher rate than ever before. LÄS MER
2. Value Sensitive Future of Persuasive Technology in Retail : Multi-Stakeholder Approach
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Persuasive technology is becoming increasingly prevalent in the retail industry, often to influence customer behaviours and increase sales. This study explores multi-stakeholder perspectives on the values, ethical considerations, and possible risks associated with the implementation of such persuasive technologies. LÄS MER
3. From rags to riches - An explorative study of the technological influence within modern retail investor behavior
Master-uppsats, Göteborgs universitet/Graduate SchoolSammanfattning : Swedish citizens have a long background of passively investing in stocks and mutual funds. With the rise of new technologies, an ongoing surge of retail investors actively participating in the financial markets have been identified. LÄS MER
4. “God Speaks to Me Through the App” : A Digital Ethnographic Study of Religious Practices Through the YouVersion Bible App
Master-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Sammanfattning : The present thesis analyses the online religious practices of Christians through the mobile app YouVersion Bible. Particularly, it explores the ways in which Christians interact with sacred texts online and the phenomenon of a digital Bible. LÄS MER
5. Mobile application to encourage change in favor of the environment: A quantitative study of the persuasive effect of a gamified app on cognitive and psycho-social variables
Master-uppsats, Lunds universitet/Graduate SchoolSammanfattning : Human-induced climate change continues to have a disproportionate negative impact on people and the planet. The human dimension must be included to make a change to reduce the environmental challenges we are facing. As mobile digital technologies have developed, the use of gamification has emerged as a way to promote pro-environmental behavior. LÄS MER