Sökning: "Player Types"

Visar resultat 1 - 5 av 117 uppsatser innehållade orden Player Types.

  1. 1. The effects of introducing game mechanics in different orders on player comprehension

    Kandidat-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Johannes Cederberg; Bhavana Vutukuru; [2023]
    Nyckelord :cognitive load; game mechanics; order of introduction; player comfort; player comprehension;

    Sammanfattning : The order in which game mechanics are introduced to players can significantly impact their comprehension and enjoyment of the game. However, there is a lack of research on how player comprehension is affected by the sequence of introducing game mechanics. LÄS MER

  2. 2. Career Development of Successful Indian football players : Analysis of Media Materials

    Magister-uppsats, Högskolan i Halmstad/Akademin för hälsa och välfärd

    Författare :Akansha Hirani; [2023]
    Nyckelord :narrative thematic analysis; holistic form structural analysis; Indian football; sink or swim narrative; performance narrative.;

    Sammanfattning : Objectives of the study were 1) To investigate patterns of career development of two successful Indian football through media analysis. 2) To identify factors of career success in male v/s female Indian football players. Methodology: This is a career development narrative study where media analysis was used. LÄS MER

  3. 3. Skiljer sig totala antalet tekniska aktioner i innebandy beroende på planstorlek för tjejer i olika åldersgrupper? : En kvantitativ och systematisk observationsstudie

    Uppsats för yrkesexamina på grundnivå, Gymnastik- och idrottshögskolan, GIH/Institutionen för fysiologi, nutrition och biomekanik

    Författare :Sebastian Celander; Jacob Cedervall; [2023]
    Nyckelord :small sided games; SSG; technical actions; floorball; skills training; cognitive; actions small sided games; innebandy; smålagsspel; tekniska aktioner; tränarlänkinnebandy;

    Sammanfattning : Aim The aim of the study was to investigate how different types of small-sided games (SSG) for girls in the ages between 12–21 years and how it affects the number of technical actions. How does the number of the total technical actions affect based on different types of small-sided games among girls in floorball and wich technical action differ? Method The Swedish floorball federation recruited one association with three different types of teams,younger red-level, older red-level and black level were the number of participants amounted to 39 outfield players and seven goalies with varied experience of exercise within the game of floorball. LÄS MER

  4. 4. User Profiling in Game Development : A comparison of theory and practice

    Magister-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Johannes Eriksson; [2023]
    Nyckelord :User profiles; User Experience; User Research; UX; GUX; GUR; Player Types; Video Games;

    Sammanfattning : This study aims to answer the research question: How does the academic accounts of user profiling compare to how practitioners of game development use user profiling? Knowing one’s users is a key part of designing a product, so that you know which features to prioritise. This is of course also true for video games. LÄS MER

  5. 5. Cooperative Modular Neural Networks for Artificial Intelligence in Games : A Comparison with A Monolithic Neural Network Regarding Technical Aspects and The Player Experience

    Uppsats för yrkesexamina på avancerad nivå, Blekinge Tekniska Högskola/Fakulteten för datavetenskaper

    Författare :Emil Högstedt; Ove Ødegård; [2023]
    Nyckelord :Neural Network; Modularization; Sensor; Reinforcement Learning; Supervised Learning; Neuralt Nätverk; Modulärisering; Sensor; Förstärkningsinlärning; Väglett Lärande;

    Sammanfattning : Recent years have seen multiple machine-learning research projects concerning agents in video games. Yet, there is a disjoint between this academic research and the video game industry, evidenced by the fact that game developers still hesitate to use neural networks (NN) due to lack of clarity and control. LÄS MER