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Visar resultat 1 - 5 av 17 uppsatser som matchar ovanstående sökkriterier.
1. Why should 3D Gait Analysis be included in the Walking Pattern Assessment of individuals with Spinal Cord Injury? : Biomechanical analysis of gait and gait patterns in individuals with spinal cord injury
Master-uppsats, KTH/Skolan för kemi, bioteknologi och hälsa (CBH)Sammanfattning : Background: The yearly incidence of people with Spinal Cord Injury (SCI) is between250,000 and 500,000, according to the World Health Organization (WHO). The injury often reduces the ability to walk. Various consequences affect the nervous system and, thus, the entire body. LÄS MER
2. Identification of Potential Sources of Measurement Errors in an Isokinetic Dynamometer : Reliability Analysis of Shoulder Abduction and Flexion Data
Kandidat-uppsats, KTH/Skolan för kemi, bioteknologi och hälsa (CBH)Sammanfattning : The evaluation of shoulder abduction and flexion strength is important in the rehabilitation after rotator cuff tear. The purpose of this work is to assess the intra and inter-rater reliability of measurement data from an isokinetic dynamometer used to evaluate shoulder abduction and flexion strength, with the aim to identify sources of measurement errors and suggest improvements. LÄS MER
3. Mora Kulturhus
Kandidat-uppsats, KTH/ArkitekturSammanfattning : Platsen för Mora Kulturhus definieras av den omgivande landsbygden; jordbruk, skog och det intilliggande stallet. En kilometer bort rinner Moraån och på andra sidan den börjar Järnas täta bostadsområden. LÄS MER
4. "Du vet inte hur otäckt det är!" : Skräck och obehag i tre av John Ajvide Lindqvists noveller
Uppsats för yrkesexamina på avancerad nivå, Högskolan i Halmstad/Akademin för lärande, humaniora och samhälleSammanfattning : This study aims to explore how the author John Ajvide Lindqvist portrays horror and unpleasantness in three of his short stories. The stories were read closely to identify and categorize the means by which the author creates a spooky and scary atmosphere and feeling. The findings were compared to the horror genre and its properties. LÄS MER
5. Product Placement In Games : A quantitative study of how product placement in games affect on consumers' attitude towardthe brand.
Kandidat-uppsats, Linnéuniversitetet/Institutionen för marknadsföring (MF)Sammanfattning : The purpose of this research paper was to explain how product placement in games influences the consumer’s attitude towards the brand. The aims during this work with the purpose in mind were to utilize quantitative methods in the pursuit of fulfilling the objective of answering how certain placement strategies can affect individual consumer’s attitudes. LÄS MER