Sökning: "Proof editor"
Visar resultat 1 - 5 av 7 uppsatser innehållade orden Proof editor.
1. Proof Editor for Natural Deduction
Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknikSammanfattning : In this thesis, we present Logan, a proof editor for constructing Fitch-style proofs in first-order logic. This proof editor is intended to be used by students who are taking a course in logic. LÄS MER
2. Proof Editor for Natural Deduction in First-order Logic
Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknikSammanfattning : The subject of this thesis is the presentation and evaluation of Conan, an editor for writing natural deduction proofs in first-order logic. The intent is for the editor to serve as a supplementary tool alongside a course in logic. LÄS MER
3. Designing a surrounding environment for a mobile application creation editor
Master-uppsats, Umeå universitet/Institutionen för tillämpad fysik och elektronikSammanfattning : The SATIN project has the aim to enable end users to create their own mobile applications without prior programming experience, and in this way assist non programmers in the transition to the digital society. In this thesis an environment has been designed anddeveloped, that surrounds the existing SATIN mobile application creation editor, with thepurpose of supporting the developers and facilitate collaboration. LÄS MER
4. The Fear of the Fall: Degeneration and Social Inequality in the Frame Narrative of H. G. Wells’s The Time Machine
Kandidat-uppsats, Stockholms universitet/Engelska institutionenSammanfattning : H. G Wells’s novel The Time Machine is a significant work of science fiction that dramatizes the themes of degeneration and social inequality, themes that were very relevant during the Victorian era in relation to the discovery of evolution. LÄS MER
5. Battle Management Language - An Implementation for a Military Scenario Editor
Kandidat-uppsats, Lunds universitet/Högskoleingenjörsutbildning i datateknikSammanfattning : In order to plan and control a military simulation, there is a need for a language which can be understood by all parts and levels of the organization - both man and machine. This need has encouraged the development of a highly structured and unambiguous language. The term for this type of language is Battle Management Language. LÄS MER
