Sökning: "Prototype Creation"
Visar resultat 1 - 5 av 193 uppsatser innehållade orden Prototype Creation.
1. Shower Routine Creation: Application Design in a User-Centered Process
Master-uppsats, Lunds universitet/Ergonomi och aerosolteknologiSammanfattning : A shower routine is a sequence of instructions that can be executed by a smart shower. This report explores how interfaces for creating shower routines can be designed. It further investigates the features that users prioritize in such an interface and how shower routines can enhance the shower experience. LÄS MER
2. Onboarding New Users for Initial Creation of Photo Book in Mobile Application
Uppsats för yrkesexamina på avancerad nivå, Umeå universitet/Institutionen för tillämpad fysik och elektronikSammanfattning : Photography holds great significance by capturing memories and sharing stories. Today, the average user has around 2,000 photos on their smartphone, many of which go unnoticed. Once Upon is a mobile application launched in 2017, where users can create photo books to collect their memories in a physical book. LÄS MER
3. Comparative Analysis of In-Body to Out-Body Wireless CommunicationModules: Test Design and PerformanceEvaluation
Master-uppsats, Högskolan i Halmstad/Akademin för informationsteknologiSammanfattning : Wireless communication for biomedical equipment is rapidly improving with the invention of new technologies. Due to the absence of cables, wireless technology is a growing area of interest for biomedical applications. As technology advances, many gadgets are becoming smaller and more portable. LÄS MER
4. Unlocking Poliphilo’s Dream: Towards a digital scholarly edition of the Hypnerotomachia Poliphili
Master-uppsats, Linnéuniversitetet/Institutionen för kulturvetenskaper (KV)Sammanfattning : Hypnerotomachia Poliphili is a fifteenth-century illustrated incunabulum first published in 1499 by Aldo Manuzio in Venice. It delivers the story of two lovers separated by death but united in a dream; in fact, the entire book is a complex, multi-layered dream narrative which gradually unfolds through the interaction between text and image, inviting readers to engage with its rich content in a playful manner. LÄS MER
5. Creation of a Virtual Reality Experience for the Virtual Conservation of The Flamman Theater Using Unreal Engine 4
Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknikSammanfattning : The Flamman Theater identity was successfully digitally preserved for the cultural heritage of Gothenburg by creating a video game, while tested with pandemic restrictions. On the technical side, this project combines virtual reality, artificial intelligence and game mechanics to create an immersive atmosphere, inviting people to watch movies inside as the original theater was intended. LÄS MER