Sökning: "Quality Assurance"
Visar resultat 1 - 5 av 647 uppsatser innehållade orden Quality Assurance.
1. Förbättringsförslag för kvalitetssäkring vid svetsning : En kvalitativ studie för implementation av kvalitetssystemet ISO 3834
Kandidat-uppsats, Mittuniversitetet/Institutionen för kommunikation, kvalitetsteknik och informationssystem (2023-)Sammanfattning : Quality work has become important in recent decades for longterm profitability. ISO 3834 is a framework for achieving an effective quality system in welding. The advantage of using ISO 3834 is the ability to guarantee quality. Understanding Why quality assurance is important for companies, especially in welding, is crucial. LÄS MER
2. Midwifery education in Sub- Saharan Africa – A systematic integrative literature review
Master-uppsats,Sammanfattning : Background: Maternal mortality remains a major global health concern, with the highest rate found in Sub-Saharan Africa. There is documented lack of well-trained midwives, hence, a need for increased quality midwifery education to improve maternity care and secure women's reproductive health. LÄS MER
3. Introducing software testing in an SME : An investigation of software testing in a web application
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Quality assurance and software testing of software artifacts is as important as ever and this is especially so the case in web applications. The web applications of today are more complex and are used in more critical systems at a larger scale than ever before. However, testing of these applications is very challenging due to their dynamic nature. LÄS MER
4. Improving player experience using Flow in Tower Defense game Daidala : A case study on improving Flow according to Sweetser & Wyeth's GameFlow criteria
Kandidat-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : Using a Research through Design approach, this research aims to utilize the criteria of Flow outlined by Csikszentmihályi in Flow: The Psychology of Optimal Experience (2014) and later adapted to videogames by Sweetser & Wyeth in GameFlow: a model for evaluating player enjoyment in games (2005) to improve the Tower Defense game Daidala by increasing players’ time spent in a state of Flow. This serves to provide future game designers with an example of how this model and these concepts can be applied when designing and developing a game. LÄS MER
5. Challenges Faced by Teachers Working with Children with Attention Deficit Hyperactivity Disorder (ADHD) in Inclusive Schools : A Systematic Review
Magister-uppsats, Jönköping University/Högskolan för lärande och kommunikationSammanfattning : ADHD is a disability that negatively impacts many aspects of a person's daily life. The purpose of this study is to examine the challenges teachers face when working with ADHD students and the strategies they use to help children learn and participate fully in the classroom. LÄS MER