Sökning: "RTT"
Visar resultat 1 - 5 av 42 uppsatser innehållade ordet RTT.
1. Book retrieval system : Developing a service for efficient library book retrievalusing particle swarm optimization
Uppsats för yrkesexamina på avancerad nivå, Uppsala universitet/Avdelningen för systemteknikSammanfattning : Traditional methods for locating books and resources in libraries often entail browsing catalogsor manual searching that are time-consuming and inefficient. This thesis investigates thepotential of automated digital services to streamline this process, by utilizing Wi-Fi signal datafor precise indoor localization. LÄS MER
2. Subjective Tests for Quality of Experience in Streamed Virtual Reality Games
M1-uppsats, Luleå tekniska universitet/Institutionen för system- och rymdteknikSammanfattning : VR gaming is an emerging market with relatively new technology when compared to PC and console gaming. Streamed VR gaming is when the VR game is being streamed from another device to the VR headset. LÄS MER
3. Round-Trip Translation : A New Path for Automatic Program Repair using Large Language Models
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Research shows that grammatical mistakes in a sentence can be corrected by machine translating it to another language and back. We investigate whether this correction capability of Large Language Models (LLMs) extends to Automatic Program Repair (APR), a software engineering task. LÄS MER
4. LoRa Radio Performance Analysis Based on AVR-RSS2 and RIOT-OS for Indoor IoT Applications
Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : This thesis is dedicated to measuring the communication performance of LoRa technology in an indoor environment and providing insight into its potential application as an effective Internet of Things (IoT) communication solution in Low Power Wide Area Networks (LPWAN). Through careful experimentation and analysis, we assessed various transmission parameters such as spreading factor (SF), bandwidth (BW), Payload Length (PL), and LoRaWAN classes. LÄS MER
5. Investigating Users' Quality of Experience in Mobile Cloud Games
M1-uppsats, Luleå tekniska universitet/Institutionen för system- och rymdteknikSammanfattning : Mobile cloud gaming (MCG) is an emerging concept which aims to deliver video games on-demand to users with the use of cloud technologies. Cloud technology allows the offloading of computation from a less powerful user device or thin client to more robust cloud servers to minimize power consumption and provide additional cloud services such as storage. LÄS MER