Sökning: "RoboCup"

Visar resultat 1 - 5 av 19 uppsatser innehållade ordet RoboCup.

  1. 1. Can You Read My Mind? : A Participatory Design Study of How a Humanoid Robot Can Communicate Its Intent and Awareness

    Master-uppsats, Linköpings universitet/Interaktiva och kognitiva system

    Författare :Sofia Thunberg; [2019]
    Nyckelord :human-robot interaction; social interaction; awareness; intention; hri; humanoid; robot interaction; robot; robocup; participatory design; pepper; theory of mind; common ground; människa-robot interaktion; social interaktion; medvetenhet; intentioner; robotinteraktion;

    Sammanfattning : Communication between humans and interactive robots will benefit if people have a clear mental model of the robots' intent and awareness. The aim with this thesis was to investigate how human-robot interaction is affected by manipulation of social cues on the robot. LÄS MER

  2. 2. Multi-agent system with Policy Gradient Reinforcement Learning for RoboCup Soccer Simulator

    Kandidat-uppsats, KTH/Skolan för datavetenskap och kommunikation (CSC)

    Författare :VIKTOR GAVELLI; ALEXANDER GOMEZ; [2014]
    Nyckelord :;

    Sammanfattning : The RoboCup Soccer Simulator is a multi-agent soccer simulator used in competitions to simulate soccer playing robots. These competitionsare mainly held to promote robotics and AI research by providing a cheap and accessible way to program robot-like agents. In this report alearning multi-agent soccer team is implemented, described and tested. LÄS MER

  3. 3. Learning for RoboCup Soccer : Policy Gradient Reinforcement Learning inmulti-agent systems

    Kandidat-uppsats, KTH/Skolan för datavetenskap och kommunikation (CSC)

    Författare :Christian Lidström; Hannes Leskelä; [2014]
    Nyckelord :;

    Sammanfattning : Robo Cup Soccer is a long-running yearly world wide robotics competition,in which teams of autonomous robot agents play soccer against each other.This report focuses on the 2D simulator variant, where no actual robots are needed and the agents instead communicate with a server which keeps trackof the game state. LÄS MER

  4. 4. RoboCup 2D Soccer Simulation League

    Kandidat-uppsats, KTH/Skolan för datavetenskap och kommunikation (CSC)

    Författare :PETER NYCANDER; TOBIAS ANDERSSON; [2013]
    Nyckelord :;

    Sammanfattning : RoboCup 2D Soccer Simulation League is an international artificial intelligence (AI) competition in which computer programs compete in soccer. This report will present the work of analyzing the successful teamWrightEagle, and the isolation of the key strategic and behavioral aspects that make them successful. LÄS MER

  5. 5. RoboCup Soccer - The TeamFundamentals

    Kandidat-uppsats, KTH/Skolan för datavetenskap och kommunikation (CSC)

    Författare :Daniel Langesten; Jesper Norberg; [2013]
    Nyckelord :;

    Sammanfattning : The RoboCup 2D Soccer Simulator is an international project for the development of multiagent systems and articial intelligence in which programmed teams compete in simulated soccer. This report aims to answer the question \What is a basic team?". LÄS MER