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  1. 1. Exploring Game Design Pitfalls through patterns : Experiences when making our first game

    Kandidat-uppsats, Institutionen för speldesign, teknik och lärande

    Författare :Jens Hedenskog; [2012]
    Nyckelord :fairytale; project; game; games; game project; new game; first game; game development; first game project; kids game; adventure; rpg; big game project; game manual; Lyra; Loki; Jens Hedenskog; fairytale; projekt; spel; spel projekt; nytt spelprojekt; första spelet; första spelprojektet; spelutveckling; barnspel; äventyr; rpg; rollspel; spel manual; saga; Lyra; Loke; Jens Hedenskog;

    Sammanfattning : The purpose of this report is to analyze what went wrong with the adventure game project called Fairytale, I started together with 4 of my fellow university students at Gotland University, spring 2007. My ambition with this report is to enlighten problems in game design that arose during the game development process in order to prevent others from making the same mistakes. LÄS MER