Sökning: "Skeletal Tracking"

Visar resultat 1 - 5 av 8 uppsatser innehållade orden Skeletal Tracking.

  1. 1. Super Exergame : 2D platformer exergame using webcam ML-skeletal tracking and Godot

    Master-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :David Styrbjörn; Max Benecke; [2023]
    Nyckelord :game-design; exergaming; godot; liopep;

    Sammanfattning : This thesis presents the development and evaluation of an exergame platformer. Designed in the ecosystem of Liopep with the goal of aiding sedentary workers in their office environment. The game was developed using Godot over a period of around 5 months. Results show a clear correlation between higher scores and increased exertion. LÄS MER

  2. 2. Designing micro exertion game for 2-minute active breaks with ML-agent-based skeletal tracking act the Godot Engine

    Kandidat-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Mohamad Shafeah; Rayan Bayat; [2023]
    Nyckelord :Exergame; mining exergame; 2-min-exergame.;

    Sammanfattning : This thesis presents the design and development of an innovative exergame aimed atcombating the adverse effects of sedentary lifestyles, particularly prevalent among officeworkers and gamers. The game, built using the open-source Godot game engine andGoogle's MediaPipe machine learning framework, utilizes motion capture technology totranslate real-world player movements into in-game actions. LÄS MER

  3. 3. Farming exergame using webcam skeletal ML tracking and Godot

    Master-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Emil Bertholdsson; Linus Karlsson; [2023]
    Nyckelord :Media Technology; Game Development; Exergaming; Exergames; Farming Games; Exertion; Godot; Motion Tracking; Game Design;

    Sammanfattning : The modern office environment requires employees to perform stationary work. This can cause them several health issues due to being sedentary for long periods of time. An exergame was developed with the aim to remedy these issues by encouraging short motion controlled game sessions during breaks. LÄS MER

  4. 4. Developing a web-based full body exertion game in Godot using ML-based skeletal tracking

    Master-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Felix Lindgren; [2023]
    Nyckelord :;

    Sammanfattning : With the modernization of our society it has become more common to live a sedentary lifestyle. Nowadays a large percentage of people are required to sit for prolonged periods of time during office hours. LÄS MER

  5. 5. Design and implementation of an Endless Runner as an Exergame

    Kandidat-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Elias Törnquist; [2022]
    Nyckelord :Exergames; Skeletal-tracking; Physical Activity; Mediapipe; Godot;

    Sammanfattning : The world's population has grown sedentary during the past one to two decades, with increased time spent sitting and laying down both during work hours and free time spent at home. For people that find normal exercise boring, exergames can be an attractive alternative. LÄS MER