Sökning: "Slab avalanche"

Hittade 2 uppsatser innehållade orden Slab avalanche.

  1. 1. Slab and Powder-Snow avalanche animation on the GPU

    Uppsats för yrkesexamina på avancerad nivå, Blekinge Tekniska Högskola/Fakulteten för datavetenskaper

    Författare :Åleskog Jonthan; Cheh Daniel; [2021]
    Nyckelord :Avalanche; GPU; DEM; Real-time; Games; Lavin; GPU; DEM; Realtid; Spel;

    Sammanfattning : Background: The video game industry has yet to achieve a physically-based real-time avalanche simulation because of the sheer complexity of modeling the behavior of snow avalanches. An avalanche is made out of snow, meaning it would require a snow simulation which itself already shows to be complex. LÄS MER

  2. 2. Generating 3D Avalanche Slabs with Voronoi Tessellation in Real-Time on the CPU

    Kandidat-uppsats, Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Författare :Sebastian Tillgren; [2020]
    Nyckelord :Slab avalanche; Voronoi tessellation; Real-Time; 3D; Fracture;

    Sammanfattning : In computer graphics, when simulating fractured or cracked objects, most commonly physically based methods or hybrid solutions using physical and procedural methods are used to achieve the result. If only a static representation of a cracked surface, and not a simulation of an object cracking, is desired, these approaches of crack generation are not suitable. LÄS MER