Sökning: "Stereoscopic"

Visar resultat 1 - 5 av 39 uppsatser innehållade ordet Stereoscopic.

  1. 1. ROS-based implementation of a model car with a LiDAR and camera setup

    Uppsats för yrkesexamina på avancerad nivå, Uppsala universitet/Signaler och system

    Författare :Marcus Nises; [2023]
    Nyckelord :LiDAR; ROS; stereoscopic camera; SLAM; Linux; rplidar a1; raspberry pi;

    Sammanfattning : The aim of this project is to implement a Radio Controlled (RC) car with a Light Detection and Ranging (LiDAR) sensor and a stereoscopic camera setup based on the Robot Operating System (ROS) to conduct Simultaneous Localization and Mapping (SLAM). The LiDAR sensor used is a 2D LiDAR, RPlidar A1, and the stereoscopic camera setup is made of two monocular cameras, Raspberry Pi Camera v2. LÄS MER

  2. 2. Light Field Visualizer : A light field visualizer using OpenGL with OpenXR-integration

    Kandidat-uppsats, Mittuniversitetet/Institutionen för data- och elektroteknik (2023-)

    Författare :Johan Norlin; [2023]
    Nyckelord :;

    Sammanfattning : En light field är en bild som består av flera mindre bilder. Detta gör det möjligt att ändra den på olika sätt i efterhand. Till exempel är det möjligt att justera fokus för att se bilden från olika perspektiv och att visa bilden i 3D på en stereoskopisk display eller med ett VR headset. LÄS MER

  3. 3. Cognitive Memory Assessment in 2D and 3D Virtual Reality

    Master-uppsats, Lunds universitet/Kognitionsvetenskap

    Författare :Emil Olsson; [2021]
    Nyckelord :Spatial memory; Virtual reality; 3d; stereoscopic; depth perception; cognitive assessment; object recognition; Alzheimer s disease; memory task; Science General;

    Sammanfattning : The ultimate goal of memory research is to deconstruct how humans form representations of real-life experiences accessible in the future. However, this can be challenging to investigate thoroughly while maintaining both naturalistic exposure and experimental control. LÄS MER

  4. 4. FOLAR: A FOggy-LAser Rendering Method for Interaction in Virtual Reality

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Tianli Zhang; [2020]
    Nyckelord :Computer Graphics; Volumetric Rendering; Virtual Reality; Particle System; Participating Media; Illumination; Real-time Rendering;

    Sammanfattning : Current commercial Virtual Reality (VR) headsets give viewers immersion in virtual space with stereoscopic graphics and positional tracking. Developers can create VR applications in a working pipeline similar to creating 3D games using game engines. LÄS MER

  5. 5. Unfolding the Assemblage : Towards an Archaeology of 3D Systems

    Master-uppsats, Stockholms universitet/Filmvetenskap

    Författare :Artem Rakov; [2020]
    Nyckelord :3D; stereoscopy; digital; analogue; recording; capturing; projection; viewing; eyewear; the observer; media archaeology; hardware; software; reverse engineering; machine time; non-linearity; materiality;

    Sammanfattning : Recent scholarship around the topic of 3D mainly deals with the visual developments that have occurred in the medium during the 21st century. A common perception in these strands of research is that in comparison to the production workflows employed in the analogue era, the 3D compositions that are being crafted through the aid of the ever-evolving digital technology have made 3D develop for the better. LÄS MER