Sökning: "Store design"
Visar resultat 1 - 5 av 616 uppsatser innehållade orden Store design.
1. Dagens och morgondagens hållbara landskapsarkitektur : klimatberäkning som vägvisare i designprocessen
Master-uppsats, SLU/Dept. of Landscape Architecture, Planning and Management (from 130101)Sammanfattning : I dag är behovet av att hitta lösningar på klimatfrågan mer brådskande än någonsin och frågan kring hur vi ska rädda klimatet är en av de största i vår samtid. Senast 2045 ska Sverige inte ha några nettoutsläpp av växthusgaser. LÄS MER
2. A Comparative Analysis of the Ingestion and Storage Performance of Log Aggregation Solutions: Elastic Stack & SigNoz
Kandidat-uppsats, Mälardalens universitet/Akademin för innovation, design och teknikSammanfattning : As infrastructures and software grow in complexity the need to keep track of things becomes important. It is the job of log aggregation solutions to condense log data into a form that is easier to search, visualize, and analyze. LÄS MER
3. Leveraging Omnichannel Retailing for Customer Loyalty through Customer Lifetime Value: Is this the reality, or is this just fantasy?
Master-uppsats, Göteborgs universitet/Graduate SchoolSammanfattning : Scope: Many physical store-based retail businesses are establishing online stores to provide an omnichannel experience to customers. Omnichannel contributes with an immense supply of data, whereas, the physical store complements this data with its touch and feel aspect, especially for the home and consumer electronics industry. LÄS MER
4. The Missing Student: Construction of an Alternate Reality Game – A pitch to attract applicants to the Game Design & Technology Master’s programme
Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknikSammanfattning : The master’s program Game Design & Technology at the University of Gothenburg wants to try new ways of marketing the program to potential students and has created this Bachelor’s for that purpose. By advertising using a game, one reaches people that are already interested in the area and by having an interactive advertisement such as an Alternate Reality Game (ARG) one can have the target group interact with each other further solidifying their interest. LÄS MER
5. “The Effects of Sensory Marketing in Physical Second-Hand Stores” : A qualitative study of how applying sensory marketing in a physical second-hand store can influence consumers to choose more sustainable options while shopping for apparel.
Kandidat-uppsats, Linnéuniversitetet/Institutionen för management (MAN)Sammanfattning : The emergence of online stores specializing in fast fashion apparel has presented a significant challenge to brick-and-mortar stores and has had detrimental consequences for the environment. Consequently, it is essential for physical stores to stay informed about emerging trends in physical store design. LÄS MER