Sökning: "Store design"

Visar resultat 1 - 5 av 616 uppsatser innehållade orden Store design.

  1. 1. Dagens och morgondagens hållbara landskapsarkitektur : klimatberäkning som vägvisare i designprocessen

    Master-uppsats, SLU/Dept. of Landscape Architecture, Planning and Management (from 130101)

    Författare :Maria Cankalp; [2024]
    Nyckelord :klimatberäkning; klimatkalkyl; klimatdeklaration; landskapsarkitektur; 3D; 3D-modellering; parametrisk design; Rhinoceros; Grasshopper;

    Sammanfattning : I dag är behovet av att hitta lösningar på klimatfrågan mer brådskande än någonsin och frågan kring hur vi ska rädda klimatet är en av de största i vår samtid. Senast 2045 ska Sverige inte ha några nettoutsläpp av växthusgaser. LÄS MER

  2. 2. A Comparative Analysis of the Ingestion and Storage Performance of Log Aggregation Solutions: Elastic Stack & SigNoz

    Kandidat-uppsats, Mälardalens universitet/Akademin för innovation, design och teknik

    Författare :Robert Duras; [2024]
    Nyckelord :Elastic Stack; ELK; SigNoz; Beats; Logstash; Elasticsearch; Kibana; OpenTelemetry; ClickHouse; Log; Logging; Log Data; Log Aggregation; Performance; Ingestion; Storage;

    Sammanfattning : As infrastructures and software grow in complexity the need to keep track of things becomes important. It is the job of log aggregation solutions to condense log data into a form that is easier to search, visualize, and analyze. LÄS MER

  3. 3. Leveraging Omnichannel Retailing for Customer Loyalty through Customer Lifetime Value: Is this the reality, or is this just fantasy?

    Master-uppsats, Göteborgs universitet/Graduate School

    Författare :Karin Gåsste; Antara Islam; [2023-07-03]
    Nyckelord :customer lifetime value; customer loyalty; customer relationship management; omnichannel; online store; physical store; Swedish home and consumer electronics retail;

    Sammanfattning : Scope: Many physical store-based retail businesses are establishing online stores to provide an omnichannel experience to customers. Omnichannel contributes with an immense supply of data, whereas, the physical store complements this data with its touch and feel aspect, especially for the home and consumer electronics industry. LÄS MER

  4. 4. The Missing Student: Construction of an Alternate Reality Game – A pitch to attract applicants to the Game Design & Technology Master’s programme

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :William Andersson; Karim El-Nahass; Oscar Forsyth; Katri Lantto; Ludvig Lemner; Sara Stråhle; [2023-03-03]
    Nyckelord :ARG; Alternate Reality Game; Marketing; Advertisement; Master’s program; Game Design; Modularity;

    Sammanfattning : The master’s program Game Design & Technology at the University of Gothenburg wants to try new ways of marketing the program to potential students and has created this Bachelor’s for that purpose. By advertising using a game, one reaches people that are already interested in the area and by having an interactive advertisement such as an Alternate Reality Game (ARG) one can have the target group interact with each other further solidifying their interest. LÄS MER

  5. 5. “The Effects of Sensory Marketing in Physical Second-Hand Stores” : A qualitative study of how applying sensory marketing in a physical second-hand store can influence consumers to choose more sustainable options while shopping for apparel.  

    Kandidat-uppsats, Linnéuniversitetet/Institutionen för management (MAN)

    Författare :Kajsa Carlsson; Carina Klingestam Lundqvist; [2023]
    Nyckelord :Second-hand; Sustainability; Sensory Marketing; Physical Stores; Purchase Decisions; Customer Experience; Fast Fashion;

    Sammanfattning : The emergence of online stores specializing in fast fashion apparel has presented a significant challenge to brick-and-mortar stores and has had detrimental consequences for the environment. Consequently, it is essential for physical stores to stay informed about emerging trends in physical store design. LÄS MER