Sökning: "Structural Similarity Index Measure"
Visar resultat 1 - 5 av 8 uppsatser innehållade orden Structural Similarity Index Measure.
1. Deep Learning-based Regularizers for Cone Beam Computed Tomography Reconstruction
Master-uppsats, KTH/Matematisk statistikSammanfattning : Cone Beam Computed Tomography is a technology to visualize the 3D interior anatomy of a patient. It is important for image-guided radiation therapy in cancer treatment. During a scan, iterative methods are often used for the image reconstruction step. LÄS MER
2. The Speed of Clouds : Utilizing Adaptive Sampling to Optimize a Real-Time Volumetric Cloud Renderer
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Volumetric clouds are often used in video games in order to improve the realism or graphical quality of the game. However, in order to achieve real-time rendered clouds, optimizations have to be implemented as part of the rendering algorithm. LÄS MER
3. Unsupervised Image-to-image translation : Taking inspiration from human perception
Magister-uppsats, Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)Sammanfattning : Generative Artificial Intelligence is a field of artificial intelligence where systems can learn underlying patterns in previously seen content and generate new content. This thesis explores a generative artificial intelligence technique used for image-toimage translations called Cycle-consistent Adversarial network (CycleGAN), which can translate images from one domain into another. LÄS MER
4. Deep Learning based Video Super- Resolution in Computer Generated Graphics
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Super-Resolution is a widely studied problem in the field of computer vision, where the purpose is to increase the resolution of, or super-resolve, image data. In Video Super-Resolution, maintaining temporal coherence for consecutive video frames requires fusing information from multiple frames to super-resolve one frame. LÄS MER
5. Reducing the pixelated look of Variable Rate Shading on particle effects
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : As video games get more and more demanding and screen resolutions continue to increase, new methods to render video games at high frame rates are needed. Variable Rate Shading is a technique currently available on Nvidia’s Turing architecture and Intel Gen11 hardware. LÄS MER