Sökning: "Temps"

Visar resultat 1 - 5 av 62 uppsatser innehållade ordet Temps.

  1. 1. Att översätta kvinnor: Svenska kvinnliga författare och den franska litterära sfären Moa Martinsons Kvinnor och äppelträd (1933) och Johanne Lykke Holms Strega (2020) i fransk översättning

    Master-uppsats, Lunds universitet/Masterprogram: Litteratur - Kultur – Media

    Författare :Ella Fatima Claude Hablal; [2023]
    Nyckelord :Languages and Literatures;

    Sammanfattning : Bien que les recherches sur la littérature suédoise traduite en français demeurent limitées, les chercheurs ont récemment été unanimes sur un aspect : celui de la croissance significative, au cours des dernières décennies, du nombre d'autrices suédoises traduites en français. La présente recherche porte par conséquent sur la manière dont les ces dernières sont traduites et publiées en français, ainsi que sur le procédé selon lequel le processus de traduction contribue à l'expression de l'écriture féminine. LÄS MER

  2. 2. LSTM-attack on polyalphabetic cyphers with known plaintext : Case study on the Hagelin C-38 and Siemens and Halske T52

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Oriol Closa; [2023]
    Nyckelord :;

    Sammanfattning : Polyalphabetic cyphers have been used for centuries and well into the 1970s to transmit all kinds of messages. Since then, computers and modern cryptography have taken over making bruteforce attacks unfeasible when designed properly. LÄS MER

  3. 3. 'This Game Changed my Life' : Online Stories of ‘Emersion’ about Playing Video Games during Difficult Times in Life

    Magister-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Författare :Sergio J. Abuin; [2023]
    Nyckelord :video games; videogames; personal crises; difficult times; immersion; netnography; stories; posts; online; offline; uses and gratifications; Reddit; Persona 5; videojocs; video jocs; temps dificils; immersió; historia; videojuegos; video juegos; crisis; tiempos difíciles; inmersión; netnografia; historias;

    Sammanfattning : This thesis aims to explore the video game medium in depth, to relate it to the stories foundon Internet communities about users’ gameplay experiences during burdensome moments inlife. To achieve that, the phenomena is explored through the lenses of Uses & Gratificationstheory by means of a netnography on the ‘/Persona 5’ official subReddit; interpreting, codingand analyzing all narratives that fit the criteria with the help of a proposed ‘USE’ system. LÄS MER

  4. 4. Automated Generation of EfficientBitslice Implementations forArbitrary Sboxes

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Augustin Bariant; [2023]
    Nyckelord :Bitslicing; Cryptography; Whitebox; Compilation; Boolean circuits.; Parallélisation au bit; Cryptographie; Boîte blanche; Compilation; Circuits booléens.; Bitslicing; Kryptografi; Vit låda; Kompilering; Booleska kretsar.;

    Sammanfattning : Whitebox cryptography aims at protecting standard cryptographic algorithmsthat execute in attacker-controlled environments. In these, the attacker is ableto read a secret key directly from memory. Common implementations mask alldata at runtime and operate on masked data by using many small precomputedtables. LÄS MER

  5. 5. Scalable Reinforcement Learning for Formation Control with Collision Avoidance : Localized policy gradient algorithm with continuous state and action space

    Master-uppsats, KTH/Skolan för teknikvetenskap (SCI); KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Andreu Matoses Gimenez; [2023]
    Nyckelord :Control theory; Multi-agent systems; Distributed systems; Formation control; Collision avoidance; Reinforcement learning; Teoria de control; Sistemes multiagent; Sistemes distribuïts; Control de formació; Prevenció de col·lisions; Reinforcement Learning; Reglerteknik; Multi-agent system; Distribuerade system; formationskontroll; Kollisionsundvikande; Reinforcement learning; Teoría de control; Sistemas multiagente; Sistemas distribuidos; Control de formación; Prevención de colisiones; Reinforcement Learning;

    Sammanfattning : In the last decades, significant theoretical advances have been made on the field of distributed mulit-agent control theory. One of the most common systems that can be modelled as multi-agent systems are the so called formation control problems, in which a network of mobile agents is controlled to move towards a desired final formation. LÄS MER