Sökning: "Tone Mapping"
Visar resultat 1 - 5 av 15 uppsatser innehållade orden Tone Mapping.
1. User Experience in Libraries : A Literature Study
Master-uppsats, Högskolan i Borås/Akademin för bibliotek, information, pedagogik och ITSammanfattning : The aim of this master’s study is to contribute to the knowledge base about the phenomenon User Experience (UX) in libraries. That leads to the following research questions: How is UX defined in the analyzed literature? Based on the analyzed literature, which UX methods can be used in libraries? According to the analyzed literature, which problems can UX solve in libraries? A handbook, a book chapter, a blog article, an article in a professional journal, and an article in a scholarly journal get studied in a qualitative content analysis with a discursively oriented theoretical approach. LÄS MER
2. Mainstreaming the Sweden Democrats - mapping changes and continuities in party ideology 1989-2019 through discourse analysis
Master-uppsats, Lunds universitet/Sociologiska institutionen; Lunds universitet/SociologiSammanfattning : Much academic literature has explained the success of radical right parties across Europe in the last few decades through the increased importance of the sociocultural, conceptualised as the GAL-TAN, or libertarian-authoritarian, scale. The late rise of the Sweden Democrats, long considered an exception to the rule, as a successful radical right party, has attracted some academic interest and various explanations on what may have caused this sudden success. LÄS MER
3. Architectural Footnotes
Uppsats för yrkesexamina på avancerad nivå, KTH/ArkitekturSammanfattning : In this work I have been looking at three small everyday sites that can tell big and unexpected stories of how we live together. These sites appear unremarkable at first glance, but on a second look are filled with contradictions and conflicts of interest. LÄS MER
4. Gaze-driven interaction in video games
Magister-uppsats, Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakultetenSammanfattning : The introduction of input devices with natural user interfaces in gaming hardware has changed the way we interact with games. Hardware with motion-sensing and gesture recognizing capabilities remove the constraint of interacting with games through typical traditional devices like mouse-keyboard and gamepads. LÄS MER
5. A Physically Based Pipeline for Real-Time Simulation and Rendering of Realistic Fire and Smoke
Kandidat-uppsats, Stockholms universitet/Numerisk analys och datalogi (NADA)Sammanfattning : With the rapidly growing computational power of modern computers, physically based rendering has found its way into real world applications. Real-time simulations and renderings of fire and smoke had become one major research interest in modern video game industry, and will continue being one important research direction in computer graphics. LÄS MER