Sökning: "Touchpad"
Visar resultat 1 - 5 av 14 uppsatser innehållade ordet Touchpad.
1. Telling a story of the future : Using storyboards and narratives to evaluate anticipated experiences
Master-uppsats, Södertörns högskola/MedieteknikSammanfattning : Evaluating User Experiences early in a development process can save both time and money by pro-actively mapping out user needs and behavior patterns. However, since most well-known UX-evaluation methods applies during or after user interaction, due to the “second-order” design problem of experiences being a byproduct of interaction, there is a desire within HCI for more early-stage UX-evaluation methods that could be applied to concept stages as well. LÄS MER
2. Pekplattan - en semiotisk resurs för flerspråkiga barns litteracitet och meningsskapande
Uppsats för yrkesexamina på grundnivå, Högskolan i Gävle/Avdelningen för utbildningsvetenskapSammanfattning : Digitaliseringen och vårt samhälle är under ständig förändring och utveckling. Exempelvis talas det fler språk än ett inom flertalet förskolor i Sverige. LÄS MER
3. Healthcare on the High Seas : A telemedical perspective on quality
Uppsats för yrkesexamina på grundnivå, Linnéuniversitetet/Sjöfartshögskolan (SJÖ)Sammanfattning : The Telemedical Assistance Service (TMAS) plays a vital role in medical care at sea by linking the medically responsible officers (MROs) on board with onshore physicians. This project aims to investigate telemedical providers’ perceptions of maritime health care quality today, as well as future potential improvements in this field. LÄS MER
4. Framtidens pekdon för ett mobilt spelande
Kandidat-uppsats, KTH/Medieteknik och interaktionsdesign, MIDSammanfattning : Future pointing devices for mobile gaming is a study of properties of a number of pointing devices, and how these properties make them suitable for gaming in a mobile environment. Today, most of all advanced computer games is played with a mouse, which make the laptop and its touch-pad bad for gaming. LÄS MER
5. Användarnas upplevelse av användbarheten vid interaktion med eyetracking
Kandidat-uppsats, Mittuniversitetet/Avdelningen för data- och systemvetenskapSammanfattning : Eyetracking is a technology that can be used as a complement to the traditional interaction device by warping the mouse pointer to the position the user is looking at. Relatively recently this technology became available on the public market. LÄS MER