Sökning: "Touchscreen mobile devices"

Visar resultat 1 - 5 av 8 uppsatser innehållade orden Touchscreen mobile devices.

  1. 1. Gesture-level model : A modified Keystroke-level model for tasks on mobile touchscreen devices

    Master-uppsats, Uppsala universitet/Institutionen för informatik och media

    Författare :Anton Nyström; [2018]
    Nyckelord :Keystroke-level model; Gesture-level model; performance model; prediction model; estimate; predict; evaluate; movement time; execution time; touchscreen; smartphone; mobile; touch; gesture; input; människa-datorinteraktion; pekskärm; smartphone; gester; input; finger; keystroke-level model;

    Sammanfattning : The aim of this thesis was to develop a touchscreen-adapted version of the well established Keystroke-level model, which is a user performance model designed to be a quick and easy way to evaluate user interfaces prior to creating prototypes. A quantitative research method was chosen to measure general execution times for common touchscreen gestures on mobile devices. LÄS MER

  2. 2. Usability of Content Management Systems on touchscreen mobile devices

    Master-uppsats, KTH/Skolan för datavetenskap och kommunikation (CSC)

    Författare :Maria Krinaki; [2017]
    Nyckelord :Heuristic evaluation; Content Management System; Touchscreen mobile devices; Usability; Usability heuristics; Usability evaluation; Design; Design prototypes;

    Sammanfattning : Content Management Systems (CMS) can support the creation and maintenance of an e-commerce website and its content. Together with the advance of mobile technology and Internet, it is now possible for business owners to manage their online store using their mobile touchscreen devices. LÄS MER

  3. 3. A Study of Mobile Accessibility for users of IOS VoiceOver

    Master-uppsats, KTH/Skolan för informations- och kommunikationsteknik (ICT)

    Författare :Samaneh Shokuhi Targhi; [2017]
    Nyckelord :mobile accessibility; usability; screen reader; visually impaired users; VoiceOver; mobil tillgänglighet; användbarhet; skärmläsare; användare med synskada; VoiceOver;

    Sammanfattning : Nowadays mobile devices are being used by a huge number of users around the world, however, there are many people with different type of disabilities including vision, hearing, mobility, learning problems, and more having no ability to operate the devices properly and yet struggling with inaccessibility of them in their daily life. Assistive technologies are placed between users and mobile devices in order to help user interactions with mobile devices. LÄS MER

  4. 4. DRAWN TO LIFE: Exploring real-time manipulation of the digitally represented surface in comics on smartphones and tablets

    Kandidat-uppsats, Malmö högskola/Fakulteten för kultur och samhälle (KS)

    Författare :Mikael Ericsson Duffy; [2013]
    Nyckelord :Parallax scrolling; Tablets; Smartphones; Distribution; DRM; Interaction design; Service design; Eye-tracking; Sensors; Gyroscope; Accelerometer; Comics; Graphic novels; Manga; Layers; Animation; 2D; 3D; HCI; Infinite canvas; Mobile devices; User experience; UX; Touchscreen;

    Sammanfattning : This research thesis is an exploration into what possibilities lie beyond the representation of analog material when it transcends into the digital realm. Specifically, how printed comics can be altered in realtime by creator- allowed user interaction, when adapted for presentation within the digital sphere of mobile smartphones and computer tablets. LÄS MER

  5. 5. Game Design for Mobile Devices

    Kandidat-uppsats, KTH/Skolan för datavetenskap och kommunikation (CSC)

    Författare :MÅNS ODSTAM; A N D R E A S STJ ERNDAL; [2013]
    Nyckelord :;

    Sammanfattning : In the last few years there has been an incredible rise in the amount of game applications available for the latest generation of mobile platforms. An increasing amount of developers and companies are starting to invest more heavily in producing for this growing market. LÄS MER