Sökning: "Two level games"

Visar resultat 1 - 5 av 119 uppsatser innehållade orden Two level games.

  1. 1. Spel och riskhantering – Utbildning, forskning och användning inom räddningstjänst

    Master-uppsats, Lunds universitet/Riskhantering (CI); Lunds universitet/Avdelningen för Riskhantering och Samhällssäkerhet

    Författare :Markus Nilsson; [2024]
    Nyckelord :Serious games; Spel; Träning; Övning; Färdigheter; Förmågor; Riskhantering; Räddningstjänst; Utbildning; Science General;

    Sammanfattning : The way education and learning are structured is constantly evolving. Today, education is taking on a more digital approach, with books, paper, and pen being phased out. This is largely due to technological advancements, which open up new ways of thinking about how education can be delivered. LÄS MER

  2. 2. Epicness through level design : A God of War case study

    Master-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :David Petersen; [2023]
    Nyckelord :Level design; epic; game analysis;

    Sammanfattning : Epic poems originate from Ancient Greece with the most well-known one being the Odyssey by Homer. Today other forms of media than just poems are considered epic. Video games have the possibility of both being incredibly detailed as the epic modern novel and being a spectacle as seen on epic cinema. LÄS MER

  3. 3. How do linear and nonlinear levels inspire game flow in cooperative gameplay? : comparative analysis of collaborative mechanics design in ItTakes Two

    Kandidat-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Ruihan Gao; Olivia Wang; [2023]
    Nyckelord :Cooperative gameplay; Flow theory; Game flow; Linear and nonlinear level designs; Mechanics design.;

    Sammanfattning : This study investigates how linear and nonlinear level designs inspire game flow in cooperative gameplay through a close reading analysis. The research focuses on It Takes Two, a highly successful cooperative game with compelling and unusual combination of game elements that enhance the cooperative experience. LÄS MER

  4. 4. On the strategic abilities gained by using knowledge-based strategies for multi-agent teams playing against nature

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Sam Maltin; Simon Rosén; [2023]
    Nyckelord :;

    Sammanfattning : Analogous to how the Knowledge-Based Subset Construct (KBSC) can transform games of imperfect information against nature into games of perfect information, making it easier to find winning strategies for objectives in these games, the multi-agent knowledge-based subset construct (MKBSC) can be used to find winning strategies in multi-agent games of imperfect information. The difference between the two algorithms is that the generalized version can be applied multiple times, which is interpreted as the agent’s considering not just their own knowledge of the game, but also their knowledge of the other agents, and the knowledge of the other agent’s knowledge about their own knowledge, etc. LÄS MER

  5. 5. Skiljer sig totala antalet tekniska aktioner i innebandy beroende på planstorlek för tjejer i olika åldersgrupper? : En kvantitativ och systematisk observationsstudie

    Uppsats för yrkesexamina på grundnivå, Gymnastik- och idrottshögskolan, GIH/Institutionen för fysiologi, nutrition och biomekanik

    Författare :Sebastian Celander; Jacob Cedervall; [2023]
    Nyckelord :small sided games; SSG; technical actions; floorball; skills training; cognitive; actions small sided games; innebandy; smålagsspel; tekniska aktioner; tränarlänkinnebandy;

    Sammanfattning : Aim The aim of the study was to investigate how different types of small-sided games (SSG) for girls in the ages between 12–21 years and how it affects the number of technical actions. How does the number of the total technical actions affect based on different types of small-sided games among girls in floorball and wich technical action differ? Method The Swedish floorball federation recruited one association with three different types of teams,younger red-level, older red-level and black level were the number of participants amounted to 39 outfield players and seven goalies with varied experience of exercise within the game of floorball. LÄS MER