Sökning: "Unity engine"
Visar resultat 16 - 20 av 98 uppsatser innehållade orden Unity engine.
16. Converting a Tabletop Serious Game Into a Digital Version
Kandidat-uppsats, Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)Sammanfattning : The digital age has launched numerous opportunities for game developers, yet the transition from traditionaltabletop games to digital platforms presents a unique set ofchallenges. This thesis delves into the intricacies of this transition. LÄS MER
17. Mixed reality for assembly processes, programming and guiding
Kandidat-uppsats, Högskolan i Skövde/Institutionen för ingenjörsvetenskapSammanfattning : Assembly processes are an integral part of many industries, including manufacturing and production. These processes typically involve the use of robots and automated equipment to perform tasks such as picking, placing, and joining components. LÄS MER
18. Dynamic Mixed Reality AssemblyGuidance Using Optical Recognition Methods
Master-uppsats, KTH/Industriell produktionSammanfattning : Mixed Reality (MR) is an emerging paradigm in industry. While MR equipment and software have taken great technological strides in past years, standardized methods and workflows for developing MR systems for industry have not been widely adopted for many tasks. This thesis proposes a dynamic MR system for an assembly process. LÄS MER
19. Simulation and modelling of crowd control within the context of riots
Kandidat-uppsats, KTH/DatavetenskapSammanfattning : This project aims to shed light on the abilities of simulation to optimize crowd control management strategies. Simulations were chosen because the difficulties of analyzing crowd control management strategies during an ongoing riot. LÄS MER
20. VR Diversion Software for Alleviation and Prevention of the Fear of Needles during Immunization Procedures
Kandidat-uppsats, KTH/Medicinteknik och hälsosystemSammanfattning : Currently available VR-diversion solutions for vaccination lack key features for delivering an immersive and pleasurable experience. A tailor-made diversionary semi-interactive VR-experience software for vaccination procedures has been developed using mainly the game engine Unity and programmed in C#. LÄS MER