Sökning: "User engagement"

Visar resultat 1 - 5 av 204 uppsatser innehållade orden User engagement.

  1. 1. Designing Mobile Augmented Reality Board Games - Exploring the Design Space With Regard to Player Engagement

    Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :LUDVIG ARLEBRINK; CHRISTOPHER BLACK; [2020-11-10]
    Nyckelord :augmented reality; board games; gameplay design; player engagement; user experience;

    Sammanfattning : Augmented reality board games is a relatively new concept. Designing these typesof games can be challenging for designers as there are no well established guidelinesto consider. The combination of board games and augmented reality creates a largenew design space for designers to explore. LÄS MER

  2. 2. Empowering Civic Engagement in Energy Concepts : Design Implications for Citizen Participation

    Magister-uppsats, Södertörns högskola/Medieteknik

    Författare :Valerie Hentschel; [2020]
    Nyckelord :sustainable energy transformation; municipal energy concepts; public participation; user research; digital participatory technology;

    Sammanfattning : The threat of global warming calls for a major transformation of the energy system in the coming century. A positive and effective outcome of the development and implementation of municipal energy concepts relies heavily on public participation. LÄS MER

  3. 3. SwapnSave - A design proposal for collectively reducing carbon emissions

    Kandidat-uppsats, Malmö universitet/Fakulteten för kultur och samhälle (KS)

    Författare :Kristina Arnold; [2020]
    Nyckelord :Interaction Design; Sustainable Interaction Design; Sustainability; Sustainable Fashion;

    Sammanfattning : This thesis contributes to Sustainable Interaction Design by exploring how an eco-feedback enriched design proposal may engage people to collectively reduce carbon emissions. Taking a participatory design approach, the project identified fashion consumption as an area of opportunity towards this aim and proposes a design concept as an alternative to resource and emission-intense consumption by engaging swapping and renting of fashion. LÄS MER

  4. 4. Bottom-up Projects and the Study of Their Prerequisite Starting Points - A Multiple Case Study on Temporary Use Projects in Malmö

    Magister-uppsats, Malmö universitet/Fakulteten för kultur och samhälle (KS); Malmö universitet/Fakulteten för kultur och samhälle (KS)

    Författare :Teerapong Sanglarpcharoenkit; Sophia Friedel; [2020]
    Nyckelord :temporary use; project phase; project stakeholders; project enabler; bottom-up urban development; sustainable urban development;

    Sammanfattning : This paper uses an exploratory multiple case study research approach to investigate three bottom-up temporary use projects in Malmö. The aim is to provide an understanding of starting processes of temporary use through a project lens with a focus on phases and activities; key stakeholders and motivations; and project key enablers. LÄS MER

  5. 5. Student awareness, perceptions and values in relation to their university data

    Master-uppsats, Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)

    Författare :Johanna Velander; [2020]
    Nyckelord :learning analytics; higher education; student attitudes; learning management systems;

    Sammanfattning : Learning Analytics (LA) tools analyse data from Learning Management Systems (LMS) and are being increasingly adopted by Higher Education Institutions (HEI). Analysed LMS data can offer helpful insights into student academic performance and allow predictions based on various metrics to be made, it can also help provide personalised feedback and learning experiences/trajectories for students. LÄS MER