Sökning: "VR"

Visar resultat 1 - 5 av 510 uppsatser innehållade ordet VR.

  1. 1. Virtuell driftsättning av robotar med VR-teknik

    M1-uppsats, Högskolan i Gävle/Avdelningen för elektroteknik, matematik och naturvetenskap

    Författare :Simon Qvintmark Marcotti; [2022]
    Nyckelord :;

    Sammanfattning : Detta examensarbete kommer att studera hur en virtuell driftsättning skulle skapas till Gävle högskolans Kuka robotar, var två stuider utförs. Den första studien skapar olika simuleringar med industriprocesser genom att använda Offline programmerings (OLP) programmen KukaSim 4.0 och Visual Components Premium 4.4. LÄS MER

  2. 2. Effectiveness of collaborative virtual reality for remote teams

    Magister-uppsats, Lunds universitet/Institutionen för informatik

    Författare :Kamen Dimitrov; Jakub Kozak; [2022]
    Nyckelord :virtual reality; remote teams; collaboration; media synchronicity theory; Business and Economics;

    Sammanfattning : The number of remote teams has increased in recent years and this upward trend may persist. The growth is partly enabled by advancements in Information and Communication Technolo-gy (ICT) and globalization. LÄS MER

  3. 3. Eye Diagnostics in Virtual Reality

    Master-uppsats, Lunds universitet/Avdelningen för Biomedicinsk teknik

    Författare :Markus Rahne; Robin Eriksson; [2022]
    Nyckelord :Eye tracking; Virtual Reality; Nystagmus; Technology and Engineering;

    Sammanfattning : Eye tracking technology has been a great addition to medicine, psychology and behavioural science. Its contribution to diagnosis and the understanding of specific eye diseases should not be understated. However, eye tracking technology is often complex, expensive, immobile and usually requires users that can keep still for longer periods of time. LÄS MER

  4. 4. Virtual Reality Language Learning : Designing some VR Wor(l)ds

    Magister-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Författare :Sofia Mitsigkola; [2022]
    Nyckelord :Virtual Reality; Games; Educational Games; Learning Games; Play; Language Learning Games; Language Learning; Training; System; Interaction; Collaboration; Situated Learning; Ecological Approach to learning; Unity;

    Sammanfattning : This thesis project explores the application of the ecological approach to learning in Virtual Reality (VR), investigates the role of educational games in language learning, creates a playground and a modified game for Swedish language, and proposes the concept VR wor(l)ds for language learning and practice. Following an Interaction Design methodology and drawing from ecological psychology, game studies and user research, the qualities of a virtual language learning environment are established. LÄS MER

  5. 5. WebXR Voice Assistant : A comparative study of automatic speech recognition implementation methods in a web-based VR environment

    Uppsats för yrkesexamina på avancerad nivå, Mittuniversitetet/Institutionen för informationssystem och –teknologi

    Författare :Elias Berglin; [2022]
    Nyckelord :ASR; ONNX; Machine Learning; ReactJS; WebAssembly;

    Sammanfattning : Fully autonomous cars are on the horizon. Knightec wants to enable passengers of the future car to be more productive and entertained with a new web platform. With this platform, Knightec wants to explore different input methods one of which being a voice assistant. LÄS MER