Sökning: "Video game industry"
Visar resultat 21 - 25 av 159 uppsatser innehållade orden Video game industry.
21. Mixed reality for assembly processes programming and guiding with path optimisation
Magister-uppsats, Högskolan i Skövde/Institutionen för ingenjörsvetenskapSammanfattning : BACKGROUND: The integration of robotics, and mixed reality has ushered in a substantial revolution within the realm of Industry 4.0. The incorporation of robots into the manufacturing sector plays a pivotal role in enhancing productivity, in which humans and robots collaborate with each other. LÄS MER
22. Identifying, Analysing and Comparing Organisational Cultures in the Game Development Industry : A comparative case study on the two Blizzards from 1997-2005.
Kandidat-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : Organisational culture is a long debated research field, one that is greatly influential in modern day workspace, possibly deeply affecting organisational performance. This thesis is a case study on Blizzard entertainment from 1997 to 2005, where Blizzard North and Blizzard South, two organisations, existed and worked on some of the company’s most influential games. LÄS MER
23. En ekokritisk analys av hur A Short Hike tränar spelaren i hållbara värderingar
Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : The world is facing an ecological crisis, and it is essential that we transition to a sustainable culture and sustainable behavior. At the same time, the gaming industry produces games that largely contradict these principles. LÄS MER
24. Having the right pedigree? A caste study of an American Mobile game developer’s transition to an indie business model.
Master-uppsats, Göteborgs universitet/Graduate SchoolSammanfattning : The overall purpose of this study was to better understand the transition of a mobile games developer from a Co-Development business model to an Independent one by harnessing the framework of institutional logics. The paper is based on a case study of an American Mobile Game developer with operations in several geographical regions across the world. LÄS MER
25. What makes a cozy game? : A study of three games considered cozy
Kandidat-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : In recent years the video game industry has seen a rise of the term “cozy games”. In an attempt to explore this new term, this thesis closely looks into three games commonly associated with the label – A Short Hike, Unpacking, and GRIS – to find the essence of what makes them be perceived as cozy. LÄS MER