Sökning: "Virtual Matching"

Visar resultat 1 - 5 av 17 uppsatser innehållade orden Virtual Matching.

  1. 1. Evaluation of Scheduling Policies for XR Applications

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Neelabhro Roy; [2022]
    Nyckelord :Extended Reality; Virtual Reality; Edge Computing; Resource allocation; Scheduling policies; Multi-layered video encoding; online scheduling; maximum-bipartite weighted matching; competitive analysis; Extended Reality; Virtual Reality; Edge Computing; Resursallokering; Schemaläggningspolicyer; Flerskiktig videokodning; onlineschemaläggning; maximalt tvådelad viktad matchning; konkurrensanalys;

    Sammanfattning : Immersion based technologies such as Augmented Reality (AR), Virtual Reality (VR) and Mixed Reality (MR), together falling under the umbrella of Extended Reality (XR) have taken the world by storm in the recent past. However, with the growing market and the increasing number of applications of XR, multiple challenges have arisen. LÄS MER

  2. 2. Determining the Technical Potential of Demand Response on the Åland Islands

    Master-uppsats,

    Författare :Edvard Nordlund; Emil Lind; [2021]
    Nyckelord :Åland; Demand response; Energy storage system; Virtual power plant; Peak shaving; Self-sufficiency; Grid stability; Smart Energy Åland; Åland; Efterfrågeflexibilitet; Energilagring; Virtuella kraftverk; Effekttoppar; Självförsörjning; Nätstabilitet; Smart Energy Åland;

    Sammanfattning : With increasing intermittency from renewable energy production, such as solar and wind power, the need for increased flexibility is quickly arising. The Åland Islands have an ambitious energy transition agenda with the goal of having a 100 % renewable energy system. LÄS MER

  3. 3. Real-Time Probabilistic Locomotion Synthesis for Uneven Terrain

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Emil Jonsson; [2021]
    Nyckelord :Machine learning; Probabilistic models; Normalising flow; Environment interaction; Animation Synthesis; Maskinginlärning; Probabilistiska metoder; Normaliserande flöden; Interaktion med omgivning; Animations-syntes;

    Sammanfattning : In modern games and animation there is a constant strive for more realistic motion. Today a lot of games use motion matching and blending with lots of post-processing steps to produce animations, but these methods often require huge amounts of motions clips while still having problems with realistic joint weights. LÄS MER

  4. 4. Evaluering av kontextmodeller och interaktiva virtuella miljöer i den arkitektoniska gestaltningsprocessen

    Uppsats för yrkesexamina på avancerad nivå, Luleå tekniska universitet/Arkitektur och vatten

    Författare :Daniel Runebjörk; [2020]
    Nyckelord :Virtual Reality VR ; Context Models; Interactive Virtual Environments IVE ; Design Process; Photogrammetry; Game Engines; Real-Time Visualizatio; Virtuell verklighet; kontextmodeller; interaktiva virtuella miljöer; gestaltningsprocessen; fotogrammetri; spelmotorer; realtidsvisualisering;

    Sammanfattning : The tools available to architects in the design process are constantly being enhanced and developed, which paves the way to try out new methods and techniques. The current widespread availability of commercial drones, sophisticated surveying instruments and advanced calculation software, makes it possible to create detailed digital representations of reality, in the form of context models. LÄS MER

  5. 5. Comparison of Two Different Methods of Generating Physics-Based Character Animation using Reinforcement Learning

    Kandidat-uppsats, Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Författare :Daniel Lagula; Filip Karlsson; [2020]
    Nyckelord :Ragdoll; Animation; Behaviour; Balance; Artificial Intelligence;

    Sammanfattning : In the area of Physics-Based Animation using Reinforcement Learning (RL), multiple games and virtual simulations have had it as an objective throughout the years because of the added realism it brings to motions of characters. It also brings a realistic and practical interaction between the characters and their environment. LÄS MER