Sökning: "Virtuell verklighet"
Visar resultat 6 - 10 av 187 uppsatser innehållade orden Virtuell verklighet.
6. Virtuell verklighet och resebeteende : En kvalitativ studie i flygresenärers inställning till virtuella resor
Kandidat-uppsats, Södertörns högskola/TurismvetenskapSammanfattning : Virtual reality, or VR, is a 3D technology that has become increasingly common, and in connection with the covid-19 pandemic, travel in VR was also launched. The purpose of our study is to shed light on the impact of virtual reality on Swedish air travelers’ travel behavior, by studying their attitude towards future air travel in relation to virtual travel. LÄS MER
7. Optimizing Realistic 3D Facial Models for VR Avatars through Mesh Simplification
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : The use of realistic 3D avatars in Virtual Reality (VR) has gained significant traction in applications such as telecommunication and gaming, offering immersive experiences and face-to-face interactions. However, standalone VR devices often face limitations in computational resources and real-time rendering requirements, necessitating the optimization of 3D models through mesh simplification to enhance performance and ensure a smooth user experience. LÄS MER
8. Hästen och vagnen vs. Ferrarin : En fallstudie med fokus på digital utbildning inom vård och omsorg.
Kandidat-uppsats, Umeå universitet/Institutionen för informatikSammanfattning : Sweden’s healthcare sector faces a significant challenge due to the increasing life expectancy and aging population. This is exacerbated by the anticipated decrease in the working age population, creating extended competency supply challenges for municipalities and regions. LÄS MER
9. Room Impulse Response Interpolation
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : In Virtual Reality (VR) systems, the incorporation of acoustics allows for the generation of audio-visual stimuli, facilitating applications in engineering, architecture, and design. The goal of virtual acoustics is to create a realistic sound field in continuous space. LÄS MER
10. Making virtual reality game players more physically active and immersed in the gameplay by involving their physical activity data
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Physical inactivity is a growing concern in the world. Exergames, which are physically demanding games, offer a solution to motivate individuals to participate in regular physical activity, and virtual reality (VR) is the latest addition to this field. LÄS MER