Sökning: "Visual method modeling"

Visar resultat 1 - 5 av 39 uppsatser innehållade orden Visual method modeling.

  1. 1. Replacing Objects in Point Cloud stream with Real-time Meshes using Semantic Segmentation

    Master-uppsats, Blekinge Tekniska Högskola

    Författare :Abhinav Chitta; [2024]
    Nyckelord :;

    Sammanfattning : Background: The evolving landscape of 3D data processing, particularly pointcloud manipulation, is pivotal in numerous applications ranging from architecturaldesign to spatial analysis. Traditional methods, primarily mesh generation from point clouds, face challenges in adapting to complex real-world scenarios. LÄS MER

  2. 2. Procedural generation and weathering of building facades : Replicating shape and distribution of wear-and-tear on real-world building facades

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Love Wessman; [2023]
    Nyckelord :procedural modeling; building facades; wear and tear; procedurell modellering; byggnadsfasader; slitage;

    Sammanfattning : Manual modeling of building facades can be a cumbersome process. Instead, procedurally modeling building facades is a practical and quick way to achieve impressive visual results. This paper presents a method for prototyping 2D facades existing in a 3d environment, with the inclusion of shading-based procedural wear-and-tear. LÄS MER

  3. 3. Augmented Reality for Immersive Video Conference Presentations : Enhancing Video Presentation Experiences with Visual Aid Through Augmented Reality

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Gabriel Rosenberg; [2023]
    Nyckelord :Extended Reality; Augmented Reality; Video Conferencing; Computer Vision; Natural Interaction; Natural User Interfaces; Förstärkt verklighet; videokonferenser; datorseende; naturlig interaktion; naturliga gränssnitt;

    Sammanfattning : As 3D models are increasingly used in a variety of contexts, both for entertainment in games and movies, as well as professional visualization and CAD models, there is an increased demand for collaborative tools which can be used to show these virtual artifacts efficiently. Interaction with digital 3D artifacts has long since been enabled through the use of specialized software, like CAD modeling applications and 3D rendering software; which often are extensive and require time to master and use efficiently. LÄS MER

  4. 4. AUV SLAM for Algae Farm Inspection : 3D Mosaicing using Sonar-Based SLAM

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Julian Valdez; [2023]
    Nyckelord :;

    Sammanfattning : The progression of seaweed farming and cultivation to an industrial scale relies on automating its processes. Utilization of Autonomous Underwater Vehicle (AUV) can enable this process through their capacity to automate crop and structural inspections. LÄS MER

  5. 5. An Ontological Representation for the Real-Time Evaluation of Vaccine Coverage, Safety, and Effectiveness

    Master-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Elise Lång; [2023]
    Nyckelord :Ontology; Vaccine evaluation; FAIR principles; Ontology evaluation;

    Sammanfattning : Data used when studying vaccination programs and vaccine evaluations are collectedfrom multiple, and constantly changing data sources. These data sources are often isolateddata silos, that are hard for researchers and public health organizations to connect, andthus hinders when researchers and public health organizations are conducting these studies. LÄS MER