Sökning: "Voronoi"
Visar resultat 1 - 5 av 29 uppsatser innehållade ordet Voronoi.
1. Point process learning for non-parametric intensity estimation with focus on Voronoi estimation
Master-uppsats, Göteborgs universitet/Institutionen för matematiska vetenskaperSammanfattning : Point process learning is a new statistical theory that gives us a way to estimate parameters using cross-validation for point processes. By thinning a point pattern we are able to create training and validation sets which are then used in prediction errors. LÄS MER
2. Probing the Structure of Ionised ISM in Lyman-Continuum-Leaking Green Pea Galaxies with MUSE
Master-uppsats, Uppsala universitet/Institutionen för fysik och astronomiSammanfattning : Lyman continuum (LyC) photons are known to be responsible for reionising the universe after the end of the Dark Ages, which marked a period called the Epoch of Reionisation (EoR). While these high-energy photons are thought to predominantly originate from young, hot, massive stars within the earliest galaxies, and contributions from high-energy sources like quasars and AGN, the origins of these photons are yet not well known and highly debated. LÄS MER
3. A comparison between tomographic and generated open cell metal foam structures
Uppsats för yrkesexamina på avancerad nivå, Lunds universitet/Hållfasthetslära; Lunds universitet/Institutionen för byggvetenskaperSammanfattning : This master thesis project presents steps on the image processing and reconstruction of an aluminium open-cell metal foam from $\mu$CT tomographic data. In addition, it also considers the generation of architecture foams using Voronoi Tessellation in combination with sphere packing algorithms. LÄS MER
4. Stochastic Geometry and Mosaic Models with Applications
Master-uppsats, Uppsala universitet/Sannolikhetsteori och kombinatorikSammanfattning : In this thesis, we consider stationary random mosaics with a focus on the Poisson-Voronoi mosaic and the Poisson-Delaunay mosaic. We consider properties of stationary random mosaics in R2, such as mean value results of the typical cell. LÄS MER
5. Procedurell grottgenerering inom dataspel : En jämförelse mellan algoritmer
Kandidat-uppsats, Högskolan i Skövde/Institutionen för informationsteknologiSammanfattning : För att underlätta skapandet av spelbanor i spel så används ofta Procedural Content Generation (PCG). Det finns dock en stor mängd PCG-algoritmer med olika tillämpningar. Detta arbete undersöker och jämför tre algoritmer vid skapandet av 2D grottsystem utifrån kriterierna; tidseffektivitet, tillgänglighet och variation. LÄS MER