Sökning: "acquisitions"

Visar resultat 1 - 5 av 766 uppsatser innehållade ordet acquisitions.

  1. 1. Mergers and Acquisitions in The Video Gaming Industry

    Kandidat-uppsats, Göteborgs universitet/Företagsekonomiska institutionen

    Författare :Viktor Glimne; Jesper Stålheim; [2021-02-24]
    Nyckelord :;

    Sammanfattning : This research paper studies the effect of 102 M&A announcements during 2016-2020 in thevideo gaming sector. The purpose is to answer whether M&A events within the sectormanages to create synergy gains for investors, or if it is just an act of management wantingto control larger firms, increasing the size of companies with little value added. LÄS MER

  2. 2. Do ESG risks influence M&A transactions? Evidence from the United States

    D-uppsats, Handelshögskolan i Stockholm/Institutionen för finansiell ekonomi

    Författare :Daniel Worring Pozo; [2021]
    Nyckelord :ESG Risks; Mergers and Acquisitions; Deal Completion Likelihood; Deal Duration; Bid Premium;

    Sammanfattning : Using two large samples of US M&A transactions, this study assesses whether reputational ESG risks of targets and acquirors influence deal completion likelihood, deal duration and bid premium of the transaction. Higher reputational ESG risks of the acquiror are connected to a longer deal duration if the transaction includes a large target or does not involve a tender offer, as well as to a decreased deal completion likelihood for non-competitive and non-tender transactions. LÄS MER

  3. 3. Betting on the jockey rather than the horse : a study on the determinants of mergers of SPAC IPOs

    Kandidat-uppsats, Uppsala universitet/Företagsekonomiska institutionen; Uppsala universitet/Företagsekonomiska institutionen

    Författare :Johan Kajerdt; Andreas Rydberg; [2021]
    Nyckelord :Blank checks; Initial Public Offering IPO ; Mergers and Acquisitions M A ; Special Purpose Acquisition Companies; SPACs; Skalbolag; Börsnoteringar; Fusioner; Förvärv; Blank checks; Initial Public Offering IPO ; Mergers and Acquisitions M A ; Special Purpose Acquisition Companies; SPACs;

    Sammanfattning : Special Purpose Acquisition Companies (SPACs) are public shell entities uniquely constructed to acquire one or more privately held businesses. The transaction's structural characteristics put significant pressure on the management team's capabilities to find a suitable company to acquire within the predetermined time frame. LÄS MER

  4. 4. Icke-finansiella faktorer och hur de kan förklara värdeskapande i samband med en M&A

    Kandidat-uppsats, Uppsala universitet/Företagsekonomiska institutionen; Uppsala universitet/Företagsekonomiska institutionen

    Författare :Felicia Andersson Schön; Alexander Samuelsson Staver; [2021]
    Nyckelord :Mergers and Acquisitions; M A; företagsförvärv; förvärv; värdeskapande; mäta lönsamhet; aktieägarvärde; icke-finansiella faktorer; synergier; mäta värde; strategi; motiv;

    Sammanfattning : Mergers and acquisitions (M&As) är en del av många företags strategier för att nå sina finansiella och organisatoriska mål. Denna studies syfte är att utifrån tidigare forskning undersöka hur icke-finansiella faktorer skulle kunna påverka finansiella faktorer vid M&As och på vilket sätt denna påverkan skapar värde. LÄS MER

  5. 5. Clustering and Classification of Time Series in Real-Time Strategy Games - A machine learning approach for mapping StarCraft II games to clusters of game state time series while limited by fog of war

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Olof Enström; Fredrik Hagström; John Segerstedt; Fredrik Viberg; Arvid Wartenberg; David Weber Fors; [2020-10-29]
    Nyckelord :Classification problem; Cluster analysis; Hierarchical clustering; Machine learning; Neural network; Random forest; Real-time strategy; StarCraft II; Time series;

    Sammanfattning : Real-time strategy (RTS) games feature vast action spaces and incomplete information,thus requiring lengthy training times for AI-agents to master them at the level of ahuman expert. Based on the inherent complexity and the strategical interplay betweenthe players of an RTS game, it is hypothesized that data sets of played games exhibitclustering properties as a result of the actions made by the players. LÄS MER