Sökning: "advantages of computer education"
Visar resultat 1 - 5 av 18 uppsatser innehållade orden advantages of computer education.
1. Sustainable Product Development Through Integrated Life Cycle Assessment and Computer Aided Design : An Exploratory Study of Life Cycle Assessment (LCA)
Kandidat-uppsats, Karlstads universitetSammanfattning : The purpose of this paper was to investigate the integration between Life Cycle Assessment (LCA) and Computer-Aided Design (CAD). The project has been carried out as a degree project at Karlstad University in the spring of 2023 on behalf of the company TECHNIA. The project was a master's thesis of 22. LÄS MER
2. The One Laptop per Child (OLPC) in secondary school (4-9)
Uppsats för yrkesexamina på grundnivå, Malmö universitet/Fakulteten för lärande och samhälle (LS)Sammanfattning : In Sweden, it has become exceedingly uncommon to come across a classroom without computers, as computer-assisted learning has become prevalent. This study aims to examine the positive and negative aspects of implementing a one laptop per child (OLPC) policy in Swedish secondary schools in the learning process. LÄS MER
3. Vision-driven assembly robot
Kandidat-uppsats, Högskolan i Skövde/Institutionen för ingenjörsvetenskapSammanfattning : This project focuses on the integration of Computer Vision (CV) and robotics to automate object assembly tasks using a collaborative robot. By combining both disciplines, the project aims to improve productivity and safety in multiple environments by enabling safe and efficient assembly operations. LÄS MER
4. En studie av parameterstyrda modeller under projektering
Kandidat-uppsats, Malmö universitet/Fakulteten för teknik och samhälle (TS)Sammanfattning : Framgången i ett komplicerat byggprojekt bygger på välplanerad projektering som i sin tur är beroende av erfarna aktörer för att kunna vara konkurrenskraftig. Genom att utnyttja parameterstyrda modeller i bland annat repetitiva projekteringsprocesser kan även samarbetet mellan arkitekter, konstruktörer och projektörer effektiviseras. LÄS MER
5. The Impact of Digital Games on English Vocabulary Learning in Middle School in Sweden (ages 9-12)
Uppsats för yrkesexamina på grundnivå, Malmö universitet/Institutionen för kultur, språk och medier (KSM)Sammanfattning : In recent years, the age of additional language learning has been lowered in school education. What separates current students from the previous generation, however, is the fact that they use modern technology, such as digital games, and this can be used as a teaching strategy. LÄS MER