Sökning: "agent-based simulation"

Visar resultat 1 - 5 av 45 uppsatser innehållade orden agent-based simulation.

  1. 1. Simulate Bacterial Movement through Chemotaxis

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Rasmus Durgé; Johan Ek; Jonny Fredriksson; Emil Logren; Mohamad Melhem; Rik Muijs; [2021-09-14]
    Nyckelord :chemotaxis; computational biology; agent-based simulation; Unity engine;

    Sammanfattning : This thesis describes the development of an agent-based simulation of E. coli chemotaxis in C# and the Unity game engine. The agents use a mathematical modelof the chemical pathway underlying chemotaxis to produce either forward-motion(running) or rotation (tumbling), in response to the concentration of ligand in theirimmediate environment. LÄS MER

  2. 2. Simulation of standing versus crawling during evacuation from a smoke-filled room

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :David Bergendorff; Jonas Lundin; [2021]
    Nyckelord :;

    Sammanfattning : Crawling is often the recommended method when evacuating from a burning room. In this study, an agent based crowd simulation in combination with a fire dynamics simulator is used in order to compare how well crawling evacuation compares to a standing type of evacuation. LÄS MER

  3. 3. An Individual-based Simulation Approach for Generating a Synthetic Stroke Population

    Magister-uppsats, Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)

    Författare :Abdulrahman Alassadi; [2021]
    Nyckelord :Agent-based simulation; microsimulation; modeling; synthetic population; Design Science; Repast Simphony; stroke.;

    Sammanfattning : The time to treatment plays a major factor in recovery for stroke patients, and simulation techniques can be valuable tools for testing healthcare policies and improving the situation for stroke patients. However, simulation requires individual-level data about stroke patients which cannot be acquired due to patient’s privacy rules. LÄS MER

  4. 4. Comparison of spatial partitioning data structures in crowd simulations

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Jakob Kratz; Viktor Luthman; [2021]
    Nyckelord :Radius Search; Spatial Partitioning; Agent- Based Simulation; Boids; Grid; Kd- Tree; Quadtree; Maximum Velocity; Radius Search; Spatial Partitioning; Agent- Based Simulation; Boids; Grid; Kd- Tree; Quadtree; Maximum Velocity;

    Sammanfattning : This report investigates how the construction and query time of multiple spatial partitioning data structures is impacted by spatial distribution of and number of agents in a crowd simulation. In addition a method is investigated for updating the data structures less frequently at the cost of increasing the radius queried, without affecting the correctness of the queries. LÄS MER

  5. 5. The Impact of Social Distancing on Evacuations using Crowd Simulations

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Emrik Hydén; [2021]
    Nyckelord :Crowd; evacuation; simulation; social distance; COVID19; Folkmassa; evakuering; simulering; social distansering; COVID19;

    Sammanfattning : During pandemics such as the Coronavirus Disease 2019 (COVID19), some government agencies might recommend that citizens keep distance to other people when moving in public environments; this distance is often referred to as social distancing. Since social distancing limits how people are allowed to move in an environment, it could prove to become an obstacle during situations such as evacuations. LÄS MER