Sökning: "augmented environments"
Visar resultat 26 - 30 av 56 uppsatser innehållade orden augmented environments.
26. Context-aware augmented reality experiences using cloud-based systems
Master-uppsats, Högskolan i Skövde/Institutionen för ingenjörsvetenskapSammanfattning : The new reality is about connectivity. From social media to collaborative tools in work environments, people and their devices are highly intercommunicated. This reality also affects the manufacturing industry, which has been developing standards to keep up with technology and take advantage of it. LÄS MER
27. Augmented Reality in Automotive Workshops: A Design Science Case Study
Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknikSammanfattning : Augmented Reality (AR) is an evolving technology researched and applied in many areas to help support and guide work. One field in which the application of AR in practical usage is not common is automotive industry. LÄS MER
28. Virtuella Möten i Publik Arkeologi
Master-uppsats,Sammanfattning : Archaeological surveys and excavations in Sweden rarely contribute meaningfully to sustainable and public forms of heritage management or care and development of the cultural environment. Research has shown that the situation persists largely due to the lack of clear understanding, directives and requirements from administrative authorities. LÄS MER
29. Improving movie recommendations through social media matching
Kandidat-uppsats, Malmö universitet/Fakulteten för teknik och samhälle (TS)Sammanfattning : Rekommendationssystem är idag väsentliga för att navigera den enorma mängd produkter tillgängliga via internet. Då social media i form av Twitter vid tidigare tillfällen använts för att generera filmrekommendationer har detta främst varit för att hantera cold-start, ett vanligt drabbande problem för collaborative-filtering. LÄS MER
30. Creating Good User Experience in a Hand-Gesture-Based Augmented Reality Game
Master-uppsats, Linköpings universitet/Institutionen för datavetenskapSammanfattning : The dissemination of new innovative technology requires feasibility and simplicity. The problem with marker-based augmented reality is similar to glove-based hand gesture recognition: they both require an additional component to function. LÄS MER