Sökning: "bunge"
Visar resultat 1 - 5 av 26 uppsatser innehållade ordet bunge.
1. The Practices of Food Financialisation : How abstract becomes concrete in the food system
Master-uppsats, Stockholms universitet/Institutionen för ekonomisk historia och internationella relationerSammanfattning : The 21st century has witnessed a significant growth of financial activity in the food system. Although these developments have been mirrored with a rise in interest towards studying financialisation, there is still much to uncover of its complex workings in an equally complex system. LÄS MER
2. Alla stora män behöver en kyrka : En studie kring Gotlands kyrkobygge under tidig medeltid
Master-uppsats, Uppsala universitet/Institutionen för arkeologi och antik historiaSammanfattning : This thesis aims to analyse six different churches around Gotland and to answer whether they were built by private farms or by the collective effort from near-situated farms. By exploringthis, further conclusions can be made regarding the placement of the churches and the involvement of larger farms. LÄS MER
3. An Evaluation of Testing Frameworks for Beginners inJavaScript Programming : An evaluation of testing frameworks with beginners in mind
Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Software testing is an essential part of any development, ensuring the validity and verification of projects. As the usage and footprint of JavaScript expand, new testing frameworks in its community have made statements about being the best overall solution using minimal intervention from developers. LÄS MER
4. HOW CAN COMPUTER-BASED PROGRAMMING EXAMS BE IMPLEMENTED FOR ENGINEERING STUDENTS?
Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Programmering inkluderar vanligtvis användningen av en dator och en textredigerare, men ändå avslutas programmeringskurser vid högskolor och universitet ofta med traditionella skriftliga tentor för att bedöma studenternas förvärvade praktiska kunskaper. Denna traditionella examineringsmetod begränsar komplexiteten i programmeringsproblem och kan leda till oavsiktliga subjektiva bedömningar. LÄS MER
5. Improving an Application Using Gamification
Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : It is believed that roughly two out of three users stop using a new application within 90 days. This causes problems for developers, trying to produce a successful application with many users. A strategy that has proven to be beneficial is gamification. However, as a developer, it is difficult to know which functionalities to use. LÄS MER